Oooh, nice... it looks almost as a CC3 map (which is a good thing I think).
Tweaked the forest test a bit, but added in mountains using Wag's brushes (narrowed and converted to RGB, i.e. filled in so they could be over/under painted).
working4.png
Too many mountains?
-Rob A>
Last edited by RobA; 08-05-2009 at 05:29 PM.
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Oooh, nice... it looks almost as a CC3 map (which is a good thing I think).
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
Alright -
Here we are.
I took some liberty with the forests and desert areas.
The referenced map had geopolitical colouring, not sure if you have those or not.
I've labeled the marked cities, not happy about the font but it was a test of a new one (might be better for water features...) I can change it if desired.
Any suggestions/changes/comments?
Want a compass rose? a border? a scale?
I ended up redoing the mountains because I had painted them on the city layer (bad RobA - not paying attention again...)
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
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Not a big fan of the tree fill, but everything else is quite good.
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
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Interesting. I could almost duplicate the entire thing in CC3......interesting
Daniel the Neon Knight: Campaign Cartographer User
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MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
Well, I believe the referenced map is CC3, so resemblances are good
Here are three more tree options, b,c and d. Any of these suit the style better?
The textures are b) seamless tile made from Istarlome's tree brushes, c) a tree texture from this site, with the cartoonify filter run on it, and d) the stock coffee bean seamless texture that comes with gimp, colourified, and with the cartoonify filter run on it.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
My choice would be #2, though #3 isn't bad either.
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Definitely D, I love that one!!
C is pretty good as well, but the smaller forests don't look that nice.
Need D as a fill for CC3
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
My vote is for C because I have to learn how to get that look in PS.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
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