Of the 2 new versions you posted, I also prefer the second one.
That last version is definitely better, or at least the dark colored districts. I don't have the feeling I am looking at a brick wall there.
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
Of the 2 new versions you posted, I also prefer the second one.
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My preference is of the first version (without the drop shadow). You could try using an inside stroke or hard inner glow instead of the drop shadow - might work?
I'll try those things and post them up. I am becoming increasing dissatisfied with the look of the buildings however compared to more detailed maps. Wheels are spinning. Expect changes.
Ok so . . . how do I do that?
I know how to stroke all the buildings but it seems to go on the outside as well, wether I invert the selection or not. Also, I can find a softglow but not a hardglow. I'm using Gimp
Oh and here's it stroked with one pixel. Two makes the streets darkened.
You are onto something. The southern part of The Keep looks a lot better now.
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
I don't think I like this look at all anymore. I'm turning off the buildings. Increasing the size of the map, and placing them one by one.
Can't wait to see the next WIP then!
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
That's gonna be a lot of work, but I suspect you'll be happy with the effort in the long run
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"...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."