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Thread: A starters world map

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  1. #1
    Guild Expert rdanhenry's Avatar
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    Okay, now I can see that your terrain icons are stepping all over each other and cutting each other off or overlapping in ways that don't make visual sense. I suspect that's a matter of practice and experience with the program. Since I don't have CC (which I had the money), I can't really help with that. If you can move individual symbols "up" and "down" in the layering, you can fix it. I hope one of the CC experts will give you some pointers.

    As for scale, if those are miles and this is a world map, I would have to assume this is a flat world, so some of the guidelines for a globe would not apply. (Rivers should still flow downward, unless some specific magic would counter them, but climate zones caused by a spinning world with varied angles of ground to sunlight would not emerge.)

  2. #2

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    Quote Originally Posted by rdanhenry View Post
    Okay, now I can see that your terrain icons are stepping all over each other and cutting each other off or overlapping in ways that don't make visual sense. I suspect that's a matter of practice and experience with the program. Since I don't have CC (which I had the money), I can't really help with that. If you can move individual symbols "up" and "down" in the layering, you can fix it. I hope one of the CC experts will give you some pointers.

    As for scale, if those are miles and this is a world map, I would have to assume this is a flat world, so some of the guidelines for a globe would not apply. (Rivers should still flow downward, unless some specific magic would counter them, but climate zones caused by a spinning world with varied angles of ground to sunlight would not emerge.)
    As for the icons don't mind them this is still in alpha state!No sheets or anything,i'm just testing the reality of this part of the world.
    Its not the whole world,just a part of it...

    As for the flat world i really got no idea,it would be better if i tried to make this a globe right?
    Which are the differences?Enlighten me a bit in all this plz,thx

  3. #3

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    Quote Originally Posted by Kelethril View Post
    As for the flat world i really got no idea,it would be better if i tried to make this a globe right?
    Which are the differences?Enlighten me a bit in all this plz,thx
    The big issues for land shapes is the distortion that occurs at the poles in the horizontal direction. Assuming 1000km per pixel at the equator, half way up (at the 45degree mark) it is 707km per pixel. At the arctic circle it is about 400km per pixel, until at the very top it is distorted across the entire map.

    If you only have a small portion of the globe then this spherical distortion can be mostly ignored.

    The other mentioned issue is the climates, where you will have significantly different biomes depending on the latitude and location on land masses.

    -Rob A>

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