Hi "aerduin"
keep in mind that in the last 8 YEARS a lot of things have changed in Gimp
gtk is on the way out
and GEGL is now used
script foo is out and python is in
to put things in a bit of a different prospective
in people terms 20 years is one generation
in software 5 years is one generation
8 years would be 1.6 Generations
a young grand parent or a OLD aunt or uncle
-- a baby boomer still
this really is a printing on paper issue3. i am still learning about image size, pixels per inch, grid sizing, grid spacing, etc., and how to get things to line up properly... any tips on how to understand or make sense of all that? like.. explain it like im 5?
raster images have ZERO need to know anything about pixels per inch
only your paper printer needs to know that ( and is set in the printer GUI )
now Maps that are Geo referenced these need to know the earth ( or planet) radii in meters and the pixels per Degree or Meters per pixel
but for the above dungeon map , that really is not needed .
just set a scale in your head like 100 pixels = 1 M
with 8 years difference and many versions of Gimp ( the current is 2.8.16 )2. also yours looks a little more beveled than mine - do i just change the stroke level or something?
back in 2008 it was gimp 2.4
you will have to hack the script
the new API used in the current gimp is very different
900x900 px is TINY , also with the PRINTING ONLY setting of 100 ppiI set my image to 900x900 px. with resolution of 100x100 ppi
this is a 9 inch image if printed on a 8.5x 11 inch paper
BUT the DEFAULT printer resolution is 300 ppi
with 600 ppi as a hi quality print
and 150 ppi as a DRAFT print
now back in 1999 to 2003 that was big ( you had only 32 meg to 512 meg of ram
even in 2008 512meg to 1 gig was average
but today
it is rather hard to find a computer with LESS than 4 Gig of ram
a 4096x4096 pixel image is still a bit small with 4 to 8 + gig of ram