Simon if the balcony is causing you trouble just delete it - it probably is unnecessary on your upper floor anyway.
I have been working on it a little bit.
Part of ,y problem is that the balcony connects at a roughly 45° angle on the right, and don't have the templates for that... I tried playing with the tools I know in GIMP but it looks ugly...
Simon if the balcony is causing you trouble just delete it - it probably is unnecessary on your upper floor anyway.
I'll see... Maybe I'll get it to work at some point...
Ok, here is the small balcony finally done...
What do you guys think of it?
Should I remove Jack's columns? I kinda like them myself, I picture it as the top wiew on some ornate plaster moldings...
Theatre-Box seats.jpg
I still need to change the doors (I removed a couple around the small balcony) and rework the shadows...
Here's a quick update of the main floor. I think I have all the shadows in the right place for the tiered seating and stairs. Is this map useable to stick other stuff onto? Let me know anything that needs alteration, fixing or adaptation!
cheers,
Meshon
theatreMainFloorWorking.jpg
Meshon's Cobblestone Streets tutorial
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Good work Meshon. Here are the objects I made for it (.png). I think I uploaded my balcony upthread.
NewStage.png Theatre chairs.png Blue CarpetTrim.png
A bit more progress!
cheers,
Meshon
theatreMainFloorWorking.jpg
Meshon's Cobblestone Streets tutorial
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That looks really great Meshon! I personally think that:
- the walls would look better plain white with thin black lining (like on post 33). This would make them work better with the balcony and map colour scheme in my opinion. That's just a matter of personal style though.
- the chairs are overshadowed. I've uploaded a cleaner version - not sure how those shadows came up. I think there was an error where an overlay layer because a solid layer.
- all the walls touching the stage should be removed - they aren't necessary and add nothing. Lots of blank space around the stage is fine.
- I think we need a bit more blue and gold. Removing the brown walls will help brighten up the map a bit, as will lighting the map. We could also hand some blue curtains/draped along the back and side walls and add some gold lamps?
- the walls should cast more shadow than the balcony, because they are higher.
Chairs.png
The shadow on the chairs was totally my fault. I was zoomed out too far while I was working and had added a drop shadow which I didn't really look at. Oops. Here's a new version with some walls moved around and simplified. I have to admit I'm not great at getting shadows to show height, it's something I regularly struggle with on battle maps. I'll try to implement any ideas about how and where to put them though. Also I'd be happy to share the .psd file of this floor if anyone wants it to work on, but it's just over 120MB so it will need to go through DropBox. Let me know.
cheers,
Meshon
theatreMainFloorWorking.jpg
Meshon's Cobblestone Streets tutorial
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Excellent Meshon!! I LOVE the walls now, and the chairs are much better. All that's left is some nice doors, drapes, lamps and lighting. Should we add some blue chairs to the balcony level do you think?
- slight error (shadows) on the rug
- two new curtains in the east are the wrong shade of blue
- the main entrance looks is miserly - it should be increased in width to match the wider space framed by the collonade just inside.