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Thread: Big Castle

  1. #111
    Guild Journeyer Freehand 5.5's Avatar
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    Amazing project. You're very good in doing all those nice light effects.
    I like this one and your other dungeon maps very much.
    Can't wait to see more.

  2. #112

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    Phenomenal work. Can't wait to see it all come together.

  3. #113
    Guild Artisan Jacktannery's Avatar
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    I'm planning on getting back to this over the coming weekend - I have some spare time for the first time since November.

  4. #114
    Guild Artisan Jacktannery's Avatar
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    Ok - First thing is to see where I am.

    I threw the main keep onto a rough background. I may go back and redo the cliffs properly on all maps later on.

    Keep roof.jpg

    Here are all the completed exterior maps combined and reduced to a quarter of the original quality. There are some seams visible, in particular between the two western maps. There's an error in the shadow colour of the flag/turret west of the stable. The chapel needs a shadow, as pointed out above. I really don't like the spiky bits on the chapel buttresses. But otherwise, its not too shabby.

    CaslteOverviewGrid.jpg CaslteOverview.jpg

    Next I either need to the interior of the keep (two levels), or else the big tower on the east side of the courtyard.

    This is the concept plan I did at the start; reposting this here so I don't have to look back through all the previous pages. No-one is allowed to point out that the crap collage I did in five seconds below looks better than my carefully crafted maps above.

    Concept9.JPG
    Last edited by Jacktannery; 02-02-2013 at 12:02 PM.

  5. #115
    Guild Artisan Jacktannery's Avatar
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    Started on the eastern tower map. Just working on the roof. I am re-using a tower roof done by BluDragn in 2006 here: Dundjinni Mapping Software - Forums: Tower Roof

    BigtowerRoof.jpg

    EDIT: and now with added paving and shadows:

    BigtowerRoof.jpg
    Last edited by Jacktannery; 02-02-2013 at 04:55 PM.

  6. #116
    Guild Artisan Jacktannery's Avatar
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    Nearly done this exterior view. The forest below doesn't look very good - I will need to redo the fog effect & lighting.

    BigtowerRoof.jpg
    Last edited by Jacktannery; 02-09-2013 at 09:49 AM.

  7. #117
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    *sight* These maps are still so beautiful...

  8. #118

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    Looking fabulous Jack. Have a bit of rep for all your hard work.

    Cheers,
    -Arsheesh

  9. #119
    Guild Artisan Jacktannery's Avatar
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    Thanks guys. I am now starting on the walkways map. Uploading the first pass.

    In the finished map for this area I intend two versions
    1) scaled as normal.
    2) with the walkways only in focus, and with the ground floor scaled down to look smaller and slightly desaturated and blurred; maybe a few birds. I have high hopes for this but I have no idea what it will look like in practice.

    Walkways.JPG

  10. #120
    Guild Artisan Jacktannery's Avatar
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    By the way, I found this while deleting some old files. It was part of a river I was beginning to make for a commission but the project fell through so I never finished it. It might be useful to someone as a base for something. I'd post it in Bogie's 'map elements' thread, but it isn't finished so its not really good enough for that. Feel free to use for anything non-commercial.

    River.jpg

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