Page 16 of 19 FirstFirst ... 61213141516171819 LastLast
Results 151 to 160 of 182

Thread: J's Inkman Experiment thread

  1. #151

    Default

    Well you've certainly given people options. =P
    My new Deviant-thing. I finally caved.

  2. #152
    Professional Artist ThomasR's Avatar
    Join Date
    Nov 2015
    Location
    Angers, France
    Posts
    4,182

    Default

    They are all beyond awesome !

  3. #153

    Default

    Quote Originally Posted by Larb View Post
    Well you've certainly given people options. =P
    Hehe, yes, i went a bit overboard on these ;P
    But I was just having fun trying stuff.
    Quote Originally Posted by ThomasR View Post
    They are all beyond awesome !
    Thanks Thomas

  4. #154

    Map Valley of Tombs

    Another set i made for roll20, that also will likely have more variants on patreon due to limits on submitting variants on roll20..

    Valley of Tombs, a new set up on #roll20 today.
    A desert location that can work with the previous tomb sets I released recently.
    I may make some additional tombs for the region, and possibly more of these desert locations.
    I loved working in this color palette, and have wanted to for a long time.
    Those vibrant sands are just so pleasing.

    Valley of Tombs 01-Day grid release by jstevenson.jpg

    Valley of Tombs sampler by jstevenson.jpg - Valley of Tombs [map pack by jstevenson].jpg

    I haven't made a larger variant example piece yet, but I probably should.

    Check them out - https://marketplace.roll20.net/brows.../503/sirinkman
    https://marketplace.roll20.net/brows...alley-of-tombs

  5. #155
    Professional Artist SteffenBrand's Avatar
    Join Date
    Aug 2014
    Location
    Heidelberg, Germany
    Posts
    893

    Default

    They look great, J.Edward, love the details in your work - as always. Nevertheless worth repeating =)
    Visit me on ArtStation.

  6. #156

    Default

    Clearly it needs thirty versions, ranging from heavy snows of winter, scorched grasses of summer, right through to verdant flora, and flooded valleys.
    My new Deviant-thing. I finally caved.

  7. #157

    Default

    Quote Originally Posted by SteffenBrand View Post
    They look great, J.Edward, love the details in your work - as always. Nevertheless worth repeating =)
    Thanks Steffen
    Hope things are going well with you.
    Quote Originally Posted by Larb View Post
    Clearly it needs thirty versions, ranging from heavy snows of winter, scorched grasses of summer, right through to verdant flora, and flooded valleys.
    Hehe, maybe not quite that many... though... it def needs some variants with vegetation of some sort...
    I need... a SHRUBBERY!!! ;D

  8. #158
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,879

    Default

    It's really amazing how good you are at making the natural elements come alive... you'd swear you could touch these stones!

  9. #159

    Default

    Quote Originally Posted by - JO - View Post
    It's really amazing how good you are at making the natural elements come alive... you'd swear you could touch these stones!
    Thanks Joel
    I like to wander around my maps. I try to imagine being there.
    Maybe that helps their realism.

  10. #160

    Map Oldstone, sets 01 & 02

    More in the world of roll20 and encounter maps...
    This is a series of terrain sets for use in games.
    This particular series is the Oldstone series, inspired by my first Little Map.
    People seemed to like the color scheme and theme, so i decided i'd try to make a set based on that.
    Then later do more types of terrains, like field and farm, and forests, and such.

    It's been fun working on these.
    I'm hoping people will find them useful in their games.
    They're semi-modular, in that they are not an exact fit together, but do work as a general regional type where adventurers can move from one to another in a game.
    They're also good for small encounters, when everyone has a bit less time but still wants to game.

    The sets have 4 maps and 3 variants per map, day, fog, and night.
    I made two of them available free.
    You'll recognize that first one, as it was my very first Little Map.
    Set one..
    Oldstone 01a-worn tower day grid [31 x 32].jpg - Sampler set01x.jpg

    Set 02...
    Oldstone 08a- The Shrine day grid [36 x 76].jpg - Sampler set02x.jpg

    I already have a set 3 ready, and started on a winter version of these.
    I'll probably have some versions on patreon eventually, as i had more variants than I can post to roll20.
    Cheers, J

Page 16 of 19 FirstFirst ... 61213141516171819 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •