This reminded me of a map I stumbled across the otehr day when looking for some inspiration. I'm sure you've probably seen it before but here's the link.
Here's the metadata for the Vector frame quadrant we are using. All the exports get clipped to this.
FILENAME=E:\ME-DEM\VERSION_1.0\VectorFrame.shp
DESCRIPTION=VectorFrame.shp
AREA COUNT=1
LINE COUNT=0
POINT COUNT=0
UPPER LEFT X=-411.375
UPPER LEFT Y=2000348.034
LOWER RIGHT X=2000311.377
LOWER RIGHT Y=-348.038
WEST LONGITUDE=1° 43' 24.7340" W
NORTH LATITUDE=18° 05' 26.4494" N
EAST LONGITUDE=17° 01' 23.2164" E
SOUTH LATITUDE=0° 00' 11.3350" S
PROJ_DESC=UTM Zone 31 / NAD83 / meters
PROJ_DATUM=NAD83
PROJ_UNITS=meters
COVERED AREA=1545499 sq mi
I'm working on some significant improvement today. I'd really like to get these in guys of poss,...
Oshyan is reinstating the galleries- he did say the has the dev images archived. We may have a Joomla upgrade.
monks
This reminded me of a map I stumbled across the otehr day when looking for some inspiration. I'm sure you've probably seen it before but here's the link.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
running the render now guys for the update. No more modeling work on this now...
monks
Yeh Steel General I've seen that one before. It's kind interesting, especially as we have ideas to use real world dems (terrain models) on a future version . The problem with going to far with this direct comparison is that if you try and force Middle Earth timeline into the real earth timeline you find yourself back in an ice age. That's great news if you'e simply looking at the coastline- it fits better because the sea level is lower. But one major oversight is the fact all that water has to go somewhere. It ends up as a mile high ice sheet covering the UK down to somewhere like Oxford. As that is where Hobbiton The Shire is, that's not good news!
monks
Nope, not good at all...wouldn't want Bag-End as a big ice cube.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
...but maybe that's why all hobbits have hairy feet? ha!
This is a monster render. It's not going to be ready until tomorrow morning. We're talking a 17+ hour render. *If* we can use this tomorrow it'll be worth it.
Oh yeh, finally got my full working WM 2.0 from Stephen today. YAY!
monks
Done! It's not perfect- there is one glaring oversight- but it's another significant improvement!
This dem is already respanned to the correct vertical range. (there's an unspanned one in there as well as Render_02)
http://www.skindustry.net/medem/file..._02_respan.hfz
I'm going to work towards improving this again...
*blur that border around the Misty quad.
*fix the oversight I mentioned.
*couple of other little modelling jobs
*get the stone fields in.
I'll probably tinker a lot with this as well...ooooh mi little tinkers
...onwards!...
monks
Cool. Started running the new one today - got about an hour in and thought, hang on I didnt take out the respan fix. So had to restart. Going again and looks good so far. Gimme another 5 hrs or so.
Whats this stony region here. I am guessing that its a raised bit of land with sufficient height to be textured as rock.
Should be The Brown Lands. The gardens of the Entwives destroyed during one of the inter-war periods by the bad folks. Now a wasteland but should be more brownish than grayish. See http://www.tuckborough.net/plains.html for a description and references.
Thanks Waldronate, I think that ought to be fairly easy to fix up. My worry is that theres a thousand little errors like that all over the map from my texturing. I'll have to go through the map with Monks and get the lowdown on what all the places are. I am the doppleganger of Middle Earth fandom.