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Thread: J's Inkman Experiment thread

  1. #171

    Map Outland Inn [region]

    During the early days of the lockdown, I created a few maps for people to color in on their own.
    One of those just called to me to take it further. So I did.

    Thus we have the Outland Inn. A friendly inn sitting at a crossroads of forest path and rambling road.
    Far from any town, this is an adventurer's friend when out on a random encounter.
    I already have the inside views of the inn ready, and those will be released a bit later this month.

    This release contains 4 seasons with day and night, as well as variants.
    Basic receive spring and winter day and night.
    Extra gets the bulk of variants [26 + the 4 basics].
    And then I created a special set for Plus.
    This set was just too big to even attempt on roll20, so it will be exclusive to patreon for now.

    Outland Inn - wild winter [01 day-grid]IG.jpg
    Winter wasn't the first version. The original version was done traditionally, and that was the spring day version.
    All the others are variants done in PS.

    Outland Inn - big spring [01day-grid].jpg

    It was an interesting challenge to do all of the 4 season variants.
    Spring, Summer, Autumn, Winter, Fae, 4 season

    Outland Inn - Big Spring[variants].png - Outland Inn - dry summer [variants].png

    Outland Inn - autumn gold [variants].png - Outland Inn - wild winter [variants].png

    Outland Inn - fae shift [variants].png - Outland Inn [4 Seasons].png
    Last edited by J.Edward; 11-16-2020 at 11:30 AM.

  2. #172

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    Splendid work! Now, I'm also envying your talent for colours & night versions...

  3. #173

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    Quote Originally Posted by Ilanthar View Post
    Splendid work! Now, I'm also envying your talent for colours & night versions...
    Thanks Ilanthar It gets easier the more you do it.
    It was a lot harder when I was starting to try it.

  4. #174

    Map Outland Inn interiors

    Here's the interiors for the Outland Inn.
    This was fun to work on, though after a while it was a slog to go through so many variants multiplied by 3 floors.

    You can get over on patreon at the links -
    Inn - https://www.patreon.com/posts/outland-inn-44479267
    Region - https://www.patreon.com/posts/outland-inn-43945880

    There are 3 floors done in 4 seasonal variants, including night for each season, plus some additional variants.
    The Plus level also contains some sub-levels that will connect with an underground dungeon I'm working on.
    Have a great week and be safe. Cheers, J

    Outland Inn - spring 1 floor1 - day grid [tavern, encounter, seasons].jpg

    Outland Inn floors sample1.jpg - Outland Inn floors sample2.jpg

  5. #175

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    Stunning work, once again.

  6. #176

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    Quote Originally Posted by Ilanthar View Post
    Stunning work, once again.
    Thanks as always, good sir
    I might one day catch up to your illustrious maps thread. I'm way behind, with only 18 pages.
    You're rolling on ahead with 50 pages. Sheesh ;P

  7. #177

    Map Oldstone [warm & cold]

    Well, let's add more to this thread...

    Oldstone [warm & cold]

    Oldstone is the first in a series of semi modular maps that showcase certain terrain environments. Oldstone is a rugged arid terrain with no trees or shrubs, featuring large chunky rocks and lots of grassy hills and slopes. These sets are made to create an environment set that can be varied and reused in different ways. They're made to be interesting but generic enough to be reusable. They're made to have a feel of connectedness, though not having exact connections, thus semi modular.

    They're based on my original idea for my Little Maps for Little Adventures series. https://www.imaginebetterworlds.com/...ttleadventures
    Also on here at - https://www.cartographersguild.com/a...p?albumid=5276
    Though, all of these need to be updated. I'm way behind on updating stuff.
    As a side note, the first map is the one that started my Little Maps for Little Adventures collection, which will eventually be available with new variants.
    Not sure when though. I have a ton of work ahead of me.

    I have plans for Forest and Meadows, Farms and Fields, and probably some little towns and such.
    All of which depends on time, and whether or not the world ends, and such. Cus the world is becoming rather unpredictable as of late.

    Check it out on patreon - https://www.patreon.com/posts/oldstone-warm-45291189

    Merry Christmas everyone. Be the cheer you wish to experience. Especially this year, of all years. Have a great holiday. Cheers, J

    Here's all the pics...
    Oldstone cover.jpg

    Oldstone 01-01a [31 x 32].jpg - Oldstone 01s-01a.jpg

    Sampler warm.jpg - Sampler cold.jpg

  8. #178

    Map Oldstone Region [35 x 51]

    And here's the continuation of that post... the extra Christmas stuff.
    I did a big Oldstone style region map with an obscene number of variants, cus I'm silly.
    And cus I had fun playing around with the variations. I learn a lot doing those.

    It's a decent sized battlemap with a lot of fun elevation change, some water, caves, and a ruined structure on a hill, with a hatch leading down to the caves.
    A fun little wandering road leads you in and around the scene. Good fun for all.
    The two free gridded versions are over on patreon - https://www.patreon.com/posts/oldstone-region-45500700

    Oldstone cover.jpg - - Free Oldstone 11s-01a.jpg

    Oldstone region sample1 - basic.jpg - - Oldstone region sample2 - extra1.jpg - - Oldstone region sample2 - extra2.jpg

    Oldstone region sample3 - plus1.jpg - - Oldstone region sample3 - plus2.jpg - - Oldstone region sample3 - plus3.jpg

    So much to do this year. It's going to be a busy year. Have a great New Years everyone. Cheers, J

  9. #179

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    Just doing this for my own reference... keeping track of past wip threads.
    Many were challenge maps, but a good number were just ones I wanted to make. Some are still ongoing...

    Region - Somewhere in Guildworld [Celestial Shoal] - https://www.cartographersguild.com/s...ad.php?t=45691
    City - High Horn Keep [reanimate] - https://www.cartographersguild.com/s...ad.php?t=45795
    Region - Faebled Lands - DaRigh - https://www.cartographersguild.com/s...ad.php?t=47400
    Region - Lands of the Greyvast - https://www.cartographersguild.com/s...ad.php?t=44870
    Region - Kanoba - https://www.cartographersguild.com/s...ad.php?t=43386
    Region - The Southern Lands of Thalak-Mul - https://www.cartographersguild.com/s...ad.php?t=40229
    Region - Thalak-Mul [The Return] - https://www.cartographersguild.com/s...ad.php?t=42124
    Region - Iri-Oriand, World of Living Magic - https://www.cartographersguild.com/s...ad.php?t=41888
    Region - The Lands of Cha-uari - https://www.cartographersguild.com/s...ad.php?t=40103
    City - The Ward of Chiezbehrg - https://www.cartographersguild.com/s...ad.php?t=36542
    City - NunQiri, the Ward of Whispers - https://www.cartographersguild.com/s...ad.php?t=39713
    City - Haerlech - https://www.cartographersguild.com/s...ad.php?t=29936
    Region - Harlasea - https://www.cartographersguild.com/s...ad.php?t=34693
    Region - Lands of Nahadua - https://www.cartographersguild.com/s...ad.php?t=32326
    Structure - Umi No Toride - https://www.cartographersguild.com/s...ad.php?t=32326
    Village - Sagemound - https://www.cartographersguild.com/s...ad.php?t=30419
    Village - Bourmout - https://www.cartographersguild.com/s...ad.php?t=27860
    Dungeon - Denizens of the Frog Lorde - https://www.cartographersguild.com/s...ad.php?t=30081
    Region - Anthropos Iohanan - https://www.cartographersguild.com/s...ad.php?t=27915

    Hmm, now I need to make a directory of all my threads... but that is another story. ;P
    Last edited by J.Edward; 03-15-2021 at 10:53 AM.

  10. #180
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    Quote Originally Posted by J.Edward View Post
    Just doing this for my own reference... keeping track of past wip threads.
    Many were challenge maps, but a good number were just ones I wanted to make. Some are still ongoing...

    Region - Somewhere in Guildworld [Celestial Shoal] - https://www.cartographersguild.com/s...ad.php?t=45691
    City - High Horn Keep [reanimate] - https://www.cartographersguild.com/s...ad.php?t=45795
    Region - Faebled Lands - DaRigh - https://www.cartographersguild.com/s...ad.php?t=47400
    Region - Lands of the Greyvast - https://www.cartographersguild.com/s...ad.php?t=44870
    Region - Kanoba - https://www.cartographersguild.com/s...ad.php?t=43386
    Region - The Southern Lands of Thalak-Mul - https://www.cartographersguild.com/s...ad.php?t=40229
    Region - Thalak-Mul [The Return] - https://www.cartographersguild.com/s...ad.php?t=42124
    Region - Iri-Oriand, World of Living Magic - https://www.cartographersguild.com/s...ad.php?t=41888
    Region - The Lands of Cha-uari - https://www.cartographersguild.com/s...ad.php?t=40103
    City - The Ward of Chiezbehrg - https://www.cartographersguild.com/s...ad.php?t=36542
    City - NunQiri, the Ward of Whispers - https://www.cartographersguild.com/s...ad.php?t=39713
    City - Haerlech - https://www.cartographersguild.com/s...ad.php?t=29936
    Region - Harlasea - https://www.cartographersguild.com/s...ad.php?t=34693
    Region - Lands of Nahadua - https://www.cartographersguild.com/s...ad.php?t=32326
    Structure - Umi No Toride - https://www.cartographersguild.com/s...ad.php?t=32326
    Village - Sagemound - https://www.cartographersguild.com/s...ad.php?t=30419
    Village - Bourmout - https://www.cartographersguild.com/s...ad.php?t=27860
    Region - Anthropos Iohanan - https://www.cartographersguild.com/s...ad.php?t=27915

    Hmm, now I need to make a directory of all my threads... but that is another story. ;P
    I strive to get to a point that I have to make a directory for all the work I've posted. Your work continues to be a huge source of inspiration, thank you.

    IR

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