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Thread: Wyrmling's Lair

  1. #11
    Guild Journeyer Guild Sponsor Arkidemis's Avatar
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    It turned out great. I agree with Elboe, the crosshatching looks much better now that it was improved upon. The treasure also stands out without feeling like its trying to vie to much for your attention. The larger carts was also a neat touch aswell. Exceptional job!

  2. #12
    Guild Expert Guild Supporter aeshnidae's Avatar
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    Thank you! I appreciate all of the input/feedback on this map, it was very helpful.

  3. #13
    Guild Artisan damonjynx's Avatar
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    Hey Jen,

    Much better hatching.

    A couple of suggestions if I may;
    • 1. You don't necessarily have to fill the negative space between rooms with hatching, most maps I've seen, i.e. Dyson's, Karl Sternberg's(?), Kosmic dungeon's, Matt Jackson's et al, use hatching to delineate the walls which leads to
      2. use a thicker line weight on the walls than the hatching, it will make them pop more and lastly,
      3. you could use a stippling effect rather than hatching but that's entirely a stylistic choice rather than a critique as such.
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

    Finished Maps

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