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    Guild Artisan damonjynx's Avatar
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    Help Encounter Map Commission

    All images in this thread are Copyright, The Design Mechanism 2019. All Rights Reserved.

    Hi Folks,

    Picked up another commission from my publisher. This time for a letter sized encounter map showing 2 buildings and the streets between. The left building has a steep, thatched roof and attached shed, the building on the right has a slate/tile roof and is not as steep. Quote was for B&W and colour. TDM opted for colour. I've decided not to do the map in the composited-texture style, as per Macdowchef's excellent tutorial, only because it's not a style that would suit the publisher. Traditionally, all their art, particularly in the core rulebook and supplements I've read, has been B&W line-art and I want to keep that vibe.

    Anyhow, here is where I'm at currently.

    BTH V2 - Copy.png

    Any advice, help would be appreciated.

    Some things in particular;

    What is the best way to show the pitch? As you can see I've tried it with angles but I'm not happy with the result.
    Also, I think I need to redo the cobblestones and have them so the run up and down the streets rather than across them?

    Thoughts? Suggestions?

    Edit: The things on the far right of the buildings, are not going to be chimneys. On the thatched roof it's supposed to be a shed, and the other is just some kind of overhang...more or less as per the red sketch.
    Last edited by damonjynx; 01-09-2019 at 06:50 PM.
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

    Finished Maps

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