Reduced the coastal border, did another forest, and drew an icon for Rivermeet.
Anator Current-006a.jpg
Anator Current-006b.jpg
Do the lines show up on the thumbnails because my images are too large? Should I stick to smaller WIP shots?
Thanks everyone! I will definitely have that border reduced in the next update.
Llannagh, I was actually planning on drawing the shadow lines from the beginning (I knew you'd be disappointed ). The ones on the map actually do have slight variations in width but I kept the minimum diameter to 50%-75%. I did experiment with emphasizing that variation but it wasn't doing it for me. It gives the mountains a different flavor than what I'm looking for in this map.
The style is based on elements I found in The History of Cartography.
As for the trees, I know I could use the clone stamp or some kind of pattern brush but In my experience it ends up looking too uniform. Based on the forest I already redrew, weaving things around existing trees will leave a lot of small artifacts. With the tree density I'm using and the number of elements among the trees, I expect there would be a lot of tedious editing after the tree placement.
I plan to do most everything by hand except the stroke effect on the rivers, roads and coast (no need to draw them 3 times). And I'll be cloning most of the town icons. So this will be a practice in persistence. I blame Coyotemax's signature.
Reduced the coastal border, did another forest, and drew an icon for Rivermeet.
Anator Current-006a.jpg
Anator Current-006b.jpg
Do the lines show up on the thumbnails because my images are too large? Should I stick to smaller WIP shots?
Still chugging along on this one. I still need to finalize a few town positions, roads and rivers. So I'll be doing that before I go back to drawing more trees. I also think I'll make a 'clean' version without all of the details so it'll be easier for my players to mark.
Anator Current-008c.jpg
I'm still committed to drawing all of those trees. However, I needed a simpler (and faster) version for practical reasons. Here's that version.
Anator Player Map s.jpg
The dotted line is the path my players have explored. It starts just above the R in Low Shore (Red) in the town of Blue Hill. And they are currently in Splitwood in Northern Anabor (Purple).
Each color denotes a duchy. The divisions within the duchy are the counties. The county town is outlined with the duchy's color (though this gets a bit messed up for towns near the border). If the county has a double border the county town is also the capitol of the duchy. The only towns listed are the capitols of baronies.
Keep up the good work Flocko. I fancy your tree and mountain line work.
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Finished Maps: Skenth - Prints Available!
Works in Progress: Arinthia - region of Skenth
Need something commissioned? Send me a message!
Fun idea! But sadly, it hides the cities, especially your very nice Rivermeet.By Flocko
The dotted line is the path my players have explored. It starts just above the R in Low Shore (Red) in the town of Blue Hill. And they are currently in Splitwood in Northern Anabor (Purple).