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Thread: Carcerem (Regional Map WIP)

  1. #11
    Professional Artist Guild Supporter Wired's Avatar
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    So, finally tackling those mountains!

    Status.jpg
    Last edited by Wired; 01-08-2016 at 02:39 PM.

  2. #12

  3. #13

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    This is coming a long very nicely Wired.

    Cheers,
    -Arsheesh

  4. #14
    Professional Artist Guild Supporter Wired's Avatar
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    Wip

    Not much to do at the moment as I'm waiting for the labels and the desired layout for roads, so I played around with a preliminary layer of clouds and shadows. I'll have to refine that, and I'll have to work on the ocean layer to make it become a bit more lively, too, so for now it's just an interesting experiment.

    GeneralXanatos Commission preview2.jpg

    By the way, if any of you have some ideas as to how I can give those relatively empty spots of land a bit more contours, I'm all ears!

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  6. #16
    Administrator ChickPea's Avatar
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    I've missed your last couple of updates, but this is so much nicer than when I last checked in. The mountains look so much better and I love your volcano!

    It's coming together beautifully.
    "We are the music makers, and we are the dreamers of dreams"

  7. #17
    Professional Artist Guild Supporter Wired's Avatar
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    Quote Originally Posted by ChickPea View Post
    I've missed your last couple of updates, but this is so much nicer than when I last checked in. The mountains look so much better and I love your volcano!

    It's coming together beautifully.
    Thank you!

    I wish I could upload a larger version, but the Guild doesn't allow for files much larger than this. With that in mind, here's the next update, at 50% resolution. Most of the small additions I did will, at best, be barely visible, like the sign posts or the bridges (most likely the rain and the thunderstorms as well ), but some changes ought still to be visible.

    GeneralXanatos Commission2.jpg

  8. #18
    Professional Artist Guild Supporter Wired's Avatar
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    And a close-up at 100% resolution.

    carcerem closeup.jpg

  9. #19

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    Very nice colors, I like how you handle the changes and diversity of lands. The crops and cities are fine but look a bit weird on the lands. I think they are a bit too sharp/geometric compared to your smooth lands.

  10. #20
    Professional Artist Guild Supporter Wired's Avatar
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    Quote Originally Posted by Ilanthar View Post
    Very nice colors, I like how you handle the changes and diversity of lands. The crops and cities are fine but look a bit weird on the lands. I think they are a bit too sharp/geometric compared to your smooth lands.
    Yes, I see what you mean. Many of the settlements don't seem to mingle naturally with the terrain. I suppose that's the downside to working with two programs simultaneously (I did the city depictions primarily in Illustrator).

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