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Thread: There's room in the world for more hand-drawn dungeon tiles

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  1. #1
    Guild Apprentice
    Join Date
    Jun 2012
    Posts
    47

    Wip There's room in the world for more hand-drawn dungeon tiles

    I thought I'd post my work in progress black and white hand-drawn dungeon tiles here to get some feedback and hopefully motivate me to keep going!

    These are the first few I've done, some stone tiles, floorboards, stairs, walls, table and chairs, pits and chests. I've made all the different elements as brushes so I can just quickly paint them all together into maps for an RPG campaign. You can see here a few quick rooms at 100dpi (which is what I'll probably use as a 'screen resolution' for uploading to a VTT) and also a couple of the tiles at original 300dpi resolution.

    Would be lovely to hear thoughts, ideas, feedback, criticism from anyone. Does everything look like you can tell what it is at low res (or at high res for that matter...)? Has anyone else had a go at this kind of thing before? How did it go?

    Thanks for looking!

    Quick & nasty dungeon:
    Dungeon_test.png

    Chest:
    chest_drawn_2.png

    Spiked pit:
    pit_spiked_1.png
    Last edited by whump; 11-05-2014 at 12:32 PM. Reason: Edit: tags added.

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