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Thread: Western Troa Continent - Feedback, please

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  1. #1
    Guild Journeyer Facebook Connected joaodafi's Avatar
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    Default Update #13

    Update #13 - Rivers for days

    I started working at a new company, I had to move, long story short, I had very little time to dedicate to this project, just an hour or two every other week, that's the bad news.

    Good news is I'AM BACK BABY!!!

    I've been drawing rivers for longer than I can remember, so no more updates about rivers... after this one.

    The only part of the map that still has rivers to draw is the north coast of the map, so instead of just posting more pieces of the map with rivers, I thought it would be more interesting to talk about the process, after all, all madness eventually becomes a method.

    Not that I think the way I've been drawing these rivers is efficient or better than any other, but after many hours looking for inspiration in real maps and coming to the cabalistic conclusion of "cool rivers look cool". I ended up sticking more to the following method:

    First, identify the drainage basin and draw the main river
    Troa Oficial 12k - basin selected.jpg

    Drawings of the main tributaries, going from the main river to the mountains.
    Troa Oficial 12k - main tri.jpg

    Now just draw the secondary tributaries, in higher and mountainous terrain they tend to be longer and parallel.
    Troa Oficial 12k - high tri.jpg

    In lower and flatter terrain, the tributaries tend to be more meandering and spread out.
    Troa Oficial 12k - Low tri.jpg

    Given that rivers are one of the last parts of physical geography, from now on updates and development of the project will be highly focused on worldbuilding, but don't worry I still have a lot of maps to milk from this project.
    Sorry any grammatical error, I'm better with Portuguese than English.

  2. #2
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    Looking real good thus far, I love this style of map and will be doing similar once I get going again.

  3. #3
    Guild Artisan fol2dol's Avatar
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    Wow is the right word!
    that's impressive!

  4. #4
    Guild Journeyer Facebook Connected joaodafi's Avatar
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    Wip update

    Update #3
    Right, enough of pain for today, this is the current state of the area at work.
    Height LW.jpg

    thank you - Falconius, Chashio, Mouse, fol2dol.
    Sorry any grammatical error, I'm better with Portuguese than English.

  5. #5
    Guild Grand Master Azélor's Avatar
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    The sea floor is pretty cool.And the height map is well made and look like an atlas.

  6. #6
    Guild Journeyer Facebook Connected joaodafi's Avatar
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    Wip

    Update #5

    well, I finished the islands to the west, time to return to work on the continent.
    kalkas.jpg

    Thank you Azelor.
    Sorry any grammatical error, I'm better with Portuguese than English.

  7. #7
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    I hope to one day make something like this and if I do I will steal this colour pallet it’s really inspiring, great job so far.

  8. #8
    Professional Artist Naima's Avatar
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    Pretty cool , only the rivers are perhaps too straight looking to me?

  9. #9

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    Nice island shapes! And a proven style, very well executed.

  10. #10
    Guild Journeyer Facebook Connected joaodafi's Avatar
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    Post

    Quote Originally Posted by kacey View Post
    I will steal this colour pallet
    Here it is in case you're seriously.
    ex1.jpg

    Quote Originally Posted by Naima View Post
    only the rivers are perhaps too straight looking to me?
    indeed, I will certainly go for more effort in the rivers, once I will redo them all. for the time being the rivers only serve as guide lines to make sure that I
    I'll put the mountains, valleys and plains where I want them to go.
    Last edited by joaodafi; 04-13-2018 at 09:07 PM.
    Sorry any grammatical error, I'm better with Portuguese than English.

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