Absolutely! But I probably won't start until tonight or tomorrow
Thanks Daniel
How about you? Are you going to have a go as well?
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Absolutely! But I probably won't start until tonight or tomorrow
Looking forward to it
At this rate Red's going to have to do more than one zoomy - especially the rate at which John's working!
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
I got a bit carried away titivating things before I really know if the basic shape is ok. I also had a bit of a problem when KRITA decided to store it as a 32 bit file instead of an 8 bit file, and the conversion did something really weird to the colours that took ages to sort out. Hmmm.... not too impressed by that. (KRITA is still relatively new to me)
I have a feeling there isn't much space in this cavern, so it might turn into more of a dangerous corridor than one worth a game
### Latest WIP ###
Dungeon 01 v2.jpg
Are we labelling our dungeons or leaving everything to the imagination?
I've done it to myself as well - I've just realised there's an animal in my map - sure as day. It must have something to do with when there are two relatively similar sized circles. I see them as eyes.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Thanks Chashio
I can't stop seeing the owl now I've seen it, which is pretty distracting
I think I will probably finish this one as quickly as I can and move onto the next one.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
You are a magician with this software !
Thank you Thomas
Krita has thousands more filters than GIMP, and it works in colour modes that I don't understand and which won't save nicely in jpg export, but I'm getting the hang of it
Labels in Krita are so terrible they are non existent, so if we label our dungeons (do we?) I will need to use CC3 to add that final touch to the exported jpg.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
What colour modes does it have ? CMYK, HSL and similar or are you talking about bits per pixel and so on ?