Very nice. One of the best RDG's I've seen thus far. I like the simplicity. As for options, Map Only (just to avoid generating stuff people may not want), export options (PDF being the primary -- painful but very handy), Background is missing that classic TSR blue color... That's all I can think of offhand.
Great job thus far.
save/export/print options are a must I think. It is a shame to generate these maps and not have way to save them...
Very nicely done, and I am gonna hit you with my rep stick...such as it is.
Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.
Please take my critiques as someone who Wishes he had the Talent
Another goody to make my life easier!
A stubborn, unrepentant old gamer
http://www.thereliquary.net
http://www.polyhedrongames.com
http://www.polyhedracon.com
Death to all PCs!
very cool, clever use of sprites and CSS positioning. how many tiles do you have?
>>< drow ><<
I must have missed this one when originally posted. Yes this is a very good dungeon creator. I can see how most of it works but there's some clever coding in there to work out which base tiles join up since the edges of most of the tiles are not similar. Good use of CSS and style. I think you could save the dungeon just by saving the web page so I don't see that as an issue. Same with printing it. But maybe by setting the title of the web page to the dungeon name it would help when saving it or maybe breaking the page into the map and the room descriptions would be beneficial when printing it.
Top marks tho all around.
Less than a year has passed and now the domain is not registered any more. This means the map generator is not accessible. I still kinda hope to be able to give it a try some time. It looks awesome and very intelligent. It is very rare to see diagonal corridors and rooms underneath each other. So much more promising than the most of online map generators.
Sorry about that. I let the old domain expire, and I've moved the generator to my personal site at Princeofcups Dungeon Generator. I have not updated anything for a while, but plan to get back to it at some point. I'm working on adding creatures and room descriptions. Donjon is making me look bad. :-)
Each tile has multiple versions with little sub tiles to make the connections line up. It's 306 tiles at last count, with 2527 variations. I'm still not happy with the way that they connect, and keep planning to redo it from scratch. Maybe that's why I never finish anything? :-)