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Thread: August Entry: the Under Halls

  1. #11

    Post

    Those are really nice looking tiles, gameprinter. Are the bitmaps of the floors and walls available online somewhere or did you create those yourself? I wouldn't mind getting my hands on those.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  2. #12

    Post Most from CGTextures.com

    Quote Originally Posted by jaerdaph View Post
    Those are really nice looking tiles, gameprinter. Are the bitmaps of the floors and walls available online somewhere or did you create those yourself? I wouldn't mind getting my hands on those.
    Jaerdaph, most of these photo textures are from CGTextures.com, though the rock used in the walls of these dungeons were from a site that nolonger exists, but cgtextures has some nice stone textures that will do I'm sure!

    GP

    PS: here's the photo texture for the rock I used in the walls of the dungeons, called "nicerock.jpg"
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  3. #13

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    Many thanks!
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  4. #14

    Wip The Next 5...

    The next five dungeon tiles are done, that makes, what, twelve, so far? That means I've got 8 more: drainage tiles and cavern tiles, then I'm done. Then tokens... sigh...

    Instead of Catacombs 2 subset, I turned it into Rampart subset (castle-like). Inspired by the Gatehouse in Catacombs 1 (names just to keep me organized.)

    Like my collapsed floor? That finishes the Exotics subset.

    GP
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  5. #15
    Community Leader Facebook Connected Steel General's Avatar
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    Fantastic job GP! Can't wait to see the rest.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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  6. #16
    Community Leader Facebook Connected torstan's Avatar
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    These are looking brilliant. Another stellar entry shaping up there GP. Good work.

  7. #17
    Administrator Redrobes's Avatar
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    Your a dab hand at these GP. I can see my slippery vote almost jumping into your tick box - but still early days yet. I liked the collapsed floor very much - but then I like all of them really.

  8. #18

  9. #19
    Community Leader NeonKnight's Avatar
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    I like them except when I try to overlay a 1" grid on them (using them are being 8" x 10", it doesn't work
    Daniel the Neon Knight: Campaign Cartographer User

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  10. #20

    Wip Next five...

    NK, I used a grid to create these tiles. In some cases, I offer very narrow passages only as wide as a doorway. If a PC can fit through a door, then can fit down a passage that is less than 5 feet wide (approx. 3 feet), though I try to mimize use of such narrow passages. Most all other passages were created using 1 inch grid on an 8 x 10 layout.

    "Narrow" meaning you can fit through, but you can't fight in melee combat.

    In some cases, where the outer wall is less than 5 feet wide, most of the inner halls are 5 feet wide but may not be centered with the grid. Is this really a problem?

    After I post these and the last three, probably later tonight, I will begin gridding these tiles and try to post as many as possible tomorrow.

    If I have to tweak, where I got it wrong, well, then I'll do just that. But as far as I can tell, it should work.

    NEXT FIVE TILES
    4 Waterworks Tiles (sounds better than drainage tiles)
    1st of the Cavern Tiles.

    Almost finished with the design part...

    EDIT: in retrospect, I think I'm going to create a 9" x 11" grid, centered over the 8x10 tile, dropped under the walls, removed over non-traversable areas, then the outer half inch all around the cut away to the tile borders - it will still be an 8 x 10 grid, just with half a grid under the outer walls. I'm not sure how this would be handled in a VT app, but that's how I plan to do the printed grid dungeon tiles.

    GP
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