Great work on those, Eri!
Day 9 Minotaurs Dungeon
UNderneath the royal estate lies a hidden dungeon containing a massive, warrior minotaur. Those sentenced to death are thrown into the arena with it. Occasionally adventurers and warriors will go missing as well and be pitted against the minotaur in one on one combat.
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That is an interesting way to do the walls. I like it.
My new Deviant-thing. I finally caved.
Ty! Getting into the groove of this now.
Since I'm making so many maps I'm trying to play around with it all a little. Different ways of shading and presenting and all that. I think I was too stuck in one way before so it's nice for a change.
Not sure about these walls though, the gaps in between are going to make colouring it quickly rather impossible haha but oh well.
Day 10 Naga - Ancient temple in a massive cavern underneath the city houses an old and evil Naga
Tried the whole hatching style of wall shading and my goodness it looks terrible compared to you all lol. It has been fun trying lots of different things for this mapvemeber stuff though.
For this one I actually had a go at colouring on the puter but ehh.. hmm something felt off a little. I also realised I missed so many little spots for that hatching lol.
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Really nice map Eri (: Hatching may not be perfect, but it looks fine to me. Perhaps try and do it a little denser next time? Other than that it looks fine
gaahhh running behind already haha..
day 11 medusa
A rather beautiful underground temple is tended to by a peculiar medusa. She enjoys pottery and gardening and has a large collection of plants she tends around the temple. People are allowed to stay within the temple if they wish, as long as they donate some coin to the temple but their are many statues of those within that have attempted to cause either the temple or medusa harm
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Day 12 KOBOLDS
Kobolds have dug out and trapped a mountain crevice that leads to a shrine to Tiamat.
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Day 13 - MUMMY
Tried to work with different levels and such in the process to make a more confusing catacomb but mucked up the consistency of it. wasn't really sure how to display that whole, going under something, pathways.
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Those last two are amazing
Edit: the other maps are great too, but the last two just stand out to me