Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 29

Thread: map 35 - Cocarne Empire

  1. #11
    Guild Adept Barek333's Avatar
    Join Date
    Sep 2011
    Location
    Stuttgart
    Posts
    385

    Default

    That looks really nice Carnifex! The names are a treat. I just noticed that the road goes over the Empire label. I am not sure if that is the intention or you need to move the layer?

    Cheers,
    Barek
    I'm allergic to pollen! - Amaranthus hypochondriacus

  2. #12
    Guild Master Josiah VE's Avatar
    Join Date
    Feb 2016
    Location
    Winnipeg, Manitoba, Canada
    Posts
    2,099

    Default

    That looks awesome!! That was also really fast..

    The names though.. the Mines of Goria, FleischPort (German zombies?) Rottendam... Haha!

    Are the techniques for the mountains a secret?..

    I offer map commissions for RPG's, world-building, and books
    PORFOLIO | INSTAGRAM

  3. #13
    Guild Master Chashio's Avatar
    Join Date
    Jan 2011
    Location
    Maine, USA
    Posts
    2,319

    Default

    Spectacular!
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  4. #14
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    672

    Default

    Quote Originally Posted by Josiah VE View Post
    That looks awesome!! That was also really fast..

    The names though.. the Mines of Goria, FleischPort (German zombies?) Rottendam... Haha!

    Are the techniques for the mountains a secret?..
    Thanks!

    I "paint" the mountains! It's s technique using layer styles, brushes and some other tricks.

    ### LATEST WIP ###

    cocorne_map_02rgb.jpg

  5. #15
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,667

    Default

    Fantastic map, Great names and story. Wish I could map as well and as quickly.

    I made a quick edit of your first post. I noticed that you are map 35 not map 32. You have the right map, just labeled the thread incorrectly. All Fixed.
    Last edited by Bogie; 04-06-2016 at 02:22 PM.

  6. #16
    Guild Master Falconius's Avatar
    Join Date
    Jul 2013
    Location
    Israel
    Posts
    2,733

    Default

    Great map so far. And I too love the names, the seem somehow direct and are pretty amusing.

  7. #17
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,245
    Blog Entries
    8

    Default

    Hey that looks good and yup - sooo fast !

    I have lich kings on my border ???? Hear yea, hear yea... new proclaimation states that all Khalukian serfs with large dogs will now spend two hours each morning traing their dogs to fetch using large bones - so says the High Khal.

  8. #18

    Default

    Are your undead magical or technological? Working out a lore tie-in with the giants in the south of Gorgomotha.
    Current Project: The Low Countries & Their Periphery, c. 1584

    Do you like Renaissance and early modern history? Check out my Facebook page, Renaissance Netherlands with Will Phillips.

  9. #19
    Guild Artisan Facebook Connected Robulous's Avatar
    Join Date
    Aug 2011
    Location
    London, UK
    Posts
    596

    Default

    Nice map, love your mountain style looks very effective.

  10. #20
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    672

    Default

    Quote Originally Posted by Will Phillips View Post
    Are your undead magical or technological? Working out a lore tie-in with the giants in the south of Gorgomotha.
    Pretty standard fantasy undead. Magical i guess?

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •