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Thread: Map 14 - Janantara Elubor [Ilanthar Land]

  1. #11

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    Thank you both . I'll keep it and just try to improve it a bit (cleaning the coasts, maybe add a second layer).

    @J.Edward : everything is done in wilbur, I just added a filter in PSP7 but it doesn't affect the shadows. The light is supposed to come from the top right (45°).

  2. #12

  3. #13

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    Thanks Max!

    I've cleaned a bit the map and added one more layer for more sharpness. I think I'll work on the forests and such soon. I'm wondering if I should stick with gray tones (quite unusual for me) or color it...
    Janantara Elubor.jpg

  4. #14
    Guild Artisan Warlin's Avatar
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    I find it nice with this two colors tones. But would it be difficult to draw the forest then ? May be some hatching zone...

  5. #15
    Guild Master Josiah VE's Avatar
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    That's looking great! I love the mountains. Thumbs up for the kilometer scale!

    I offer map commissions for RPG's, world-building, and books
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  6. #16
    Guild Master Falconius's Avatar
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    Really like those mountains. I'm very partial to toned maps with very subdued colours. Of course I'm also partial to fully coloured and painted maps.

  7. #17
    Guild Grand Master Azélor's Avatar
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    What's the script your using?

  8. #18
    Administrator Facebook Connected Diamond's Avatar
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    Oooooh, pretty! I like that you're using a similar technique to mine for your mountains.

  9. #19
    Guild Expert Guild Supporter Lingon's Avatar
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    So many great mountain styles in this project! Looks awesome Ilanthar, zoomed out it's hyperrealistic and at full size it's a very interesting and unusual look while still being clearly readable.

  10. #20

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    Thanks everyone!

    I can't decide between color/2 tones... So here are two small tests about forests. Not sure of the cities/places either. Oh, and I added Vorro's archipelago, obviously .
    Janantara Elubor.jpg & Janantara Elubor2.jpg

    @ Azelor : after correcting the contrast, I used a "color pencils" effect but with bw settings, and a "topography" effect for the sharpness (on a different layer). Those are PSP7 effects, I don't know if they exist in other softwares.

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