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Thread: Start of a small 2 level Dungeon

  1. #11
    Guild Journeyer Facebook Connected NathanC's Avatar
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    It's magic grass that doesn't need the sun

    Bogie picked it up of of cgtextures, where did yours come from? I like those much better than anything I have. As for the stairs, the only reason I used that shadow was to show them going up.

    Here's the update on level one with you're opacity suggestion wdmartin
    Forest Ruins Level-1 Post.jpg

    and floor 2 with some things added. I have a shadow going on the far right passage of the map to simulate an exaggerated darkness for no reason other than the fact it's not in a man made area. I kinda just liked it.
    Forest Ruins Level-2.jpg

  2. #12
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    The darker tree shadows help a good bit.

    Can I take it that your dungeon inhabitants all have darkvision? Because otherwise, they'll need light, which will cast shadows. BWA HA HA HA, I am so evil.

  3. #13
    Guild Journeyer Facebook Connected NathanC's Avatar
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    Quote Originally Posted by wdmartin View Post
    Can I take it that your dungeon inhabitants all have darkvision? Because otherwise, they'll need light, which will cast shadows. BWA HA HA HA, I am so evil.
    Sure! It's a little known fact, but I base encounters off my inability to do lighting techniques

  4. #14
    Community Leader Bogie's Avatar
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    "Bogie picked it up of of cgtextures, where did yours come from? I like those much better than anything I have."

    They all came from cgTextures also. Since I use Dundjinni, I made most of them into 1" x 1" tiles, but I also have some of the original larger floor textures to use as well.

    I also noticed you used some of my tree stumps. I took those pictures in the White Mountains of NH. I should make some more, it's been awhile.

    Keep up the good work, your maps keep getting better.

  5. #15
    Guild Journeyer Facebook Connected NathanC's Avatar
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    Thanks Bogie, your objects (and everyone elses) on Dunjinni and here have been really helpful.

    Forest Ruins Level-2.jpg

    Added some lighting here, and started to play with a way to make the stairs look like they came from above. Don't know if I like it but thankfully it's easily deleted.

    Is there a better way to show make the stairs look less out of place?

  6. #16
    Guild Journeyer Facebook Connected NathanC's Avatar
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    Moved these over to finished, kept that last one as is. It's grown on me

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