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Thread: Galia - Political, Regional, Topographic maps

  1. #11
    Guild Journeyer Nathan's Avatar
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    4th update. This map is almost done. Just have to fix minor errors with rivers and complete the northwest oversea province.

    Fond Topo4.jpg

  2. #12
    Guild Journeyer Nathan's Avatar
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    Here is the fifth update. I made new rivers and fixed some problems with some of them and I update the northeastern oversee part.

    Except minor problems with a few tiny rivers. It's almost done.
    Attached Images Attached Images

  3. #13
    Guild Adept Aenigma's Avatar
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    Simply gorgeous. I love your mapping style! I would love to see the map for my book remade with this style!
    Yesterday today was tomorrow.
    My deviantart: http://darkaiz.deviantart.com/

  4. #14
    Community Leader Jaxilon's Avatar
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    Looking good here. I like the style. The thumb doesn't do it any justice at all.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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  5. #15
    Guild Journeyer Nathan's Avatar
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    Ok. My compter wasn't powerfull enough to manage all layers so I made a jpeg image of the topographic map, faded it and added vectorised stuff on it.
    So on this next maps are located cities, highways, urban areas and provincial limits.

    Topo+Autoroute672.jpg

  6. #16
    Publisher Facebook Connected bartmoss's Avatar
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    Neat maps.

  7. #17
    Guild Journeyer Nathan's Avatar
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    Thanks, yet i still have a lot to do to make it completed

  8. #18

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    This looks fantastic. How'd you do the randomized political borders? I've been trying to figure out how to do that for a long time...

  9. #19
    Guild Journeyer Nathan's Avatar
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    I'm not sure if I answer correctly your question but the borders (inner > provincial and outter > border with neighbouring countries) are not randomized, they are based on drawings which I vectorized in Illustrator.

  10. #20

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    Ah i see. That's a lot of work =) Thank you.

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