Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18

Thread: Looking for help on making a cliff

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Member TheMarcus7's Avatar
    Join Date
    Feb 2009
    Location
    South Bay Area, CA
    Posts
    64

    Default

    I may just have to invest in Photoshop. Or steal my wife's copy. I don't think GIMP does that kinda stuff. At least not the sophisticated bevel function.

    So looking at your example, you have a grass layer, a dirt layer, a water layer, a rock (?) layer? Does the "outer bevel" function chew up the face of the cliff?

    .TM7
    Last edited by TheMarcus7; 02-13-2010 at 03:08 AM.
    Currently using Photoshop CS3, GIMP, MapTool, and planning to try Inkscape, Illustrator and Wilbur "real soon now."
    Running and playing as much 4e as I can.
    All work I post here and refer to as "mine" can be used under this Creative Commons license

  2. #2

    Default

    Quote Originally Posted by TheMarcus7 View Post
    So looking at your example, you have a grass layer, a dirt layer, a water layer, a rock (?) layer?
    Grass, dirt, water, solid rock, boulders, cobbles, bushes, sand, broken earth, craters (I do some Mech Warrior), cliff and dirt path. I have another couple of examples I'm using in another thread if you want a peek...

    Creek crossing.
    Gully entrance with an older version of the cliff effect.

    Does the "outer bevel" function chew up the face of the cliff?
    The outer bevel just makes it look raised. The texture bevel gives it the broken cliff effect. Texture bevel is really good. It's the powerhouse behind the craters, boulders, bushes and water reflections too. You'll need Photoshop CS3 or better, though.

    - Joel Fagin

  3. #3
    Guild Member TheMarcus7's Avatar
    Join Date
    Feb 2009
    Location
    South Bay Area, CA
    Posts
    64

    Default

    I've been messing around with this in GIMP, but the best I've been able to do is with shadows and transparent overlays. I did this today, just messing around trying to recreate the effect of an overlay I found in the CSUAC collection. I might write it up as a tutorial, since I hadn't seen anything like it there (although I haven't scanned all of them.)

    crevice_work_merged.jpg

    .TM7
    Last edited by TheMarcus7; 02-13-2010 at 03:48 AM.
    Currently using Photoshop CS3, GIMP, MapTool, and planning to try Inkscape, Illustrator and Wilbur "real soon now."
    Running and playing as much 4e as I can.
    All work I post here and refer to as "mine" can be used under this Creative Commons license

  4. #4

    Default

    Quote Originally Posted by TheMarcus7 View Post
    I may just have to invest in Photoshop. Or steal my wife's copy. I don't think GIMP does that kinda stuff. At least not the sophisticated bevel function.
    Bevels are just lit up bump maps. Gimp certainly can do similar looking things, but not as layer effects.

    There is a gimp layer effect plugin/script that can do similar things, but it needs to be rerun whenever a layer changes, rather than the dynamic layer effect.

    -Rob A>

  5. #5
    Guild Member TheMarcus7's Avatar
    Join Date
    Feb 2009
    Location
    South Bay Area, CA
    Posts
    64

    Default

    Thanks Rob, thats the kind of thing I was looking for. I think I'm still going to see if I can get PS up and running. She got a package with Illustrator, PS and some other tools. No reason not to use it.
    Currently using Photoshop CS3, GIMP, MapTool, and planning to try Inkscape, Illustrator and Wilbur "real soon now."
    Running and playing as much 4e as I can.
    All work I post here and refer to as "mine" can be used under this Creative Commons license

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •