Ok, I've fallen behind ... forgive me! Here the last four dungeons:
Dungeon a week No.6
In my sixth dungeon, I have done a grid with two different colors, I am amused to distort the corridors with a few curves, and I added a room in a watering point (a sink, fountain or a pool?) and in one corner, a statue pedestal.
See Dungeon No.6
Dungeon a week No.7
The seventh tower is characterized by a mixture of rooms built of brick and natural caves. We may see a chasm through which flows a small stream, on which stands a wooden bridge close enough. A terrace overlooking the site, and guards may very well positioned to monitor access to the bridge ...
See Dungeon No.7
Dungeon a week No.8
In this module, a ziggurat throne in the midst of these caves. Two statues face each other and they watch one of the passages possible to reach this monument rather unexpected. Is it metal? Unless this is the stone of obsidian? And what these red spots covering the ziggurat?
See Dungeon No.8
Dungeon a week No.9
Many stairs today. In this module, it goes up, goes down and it overlaps on two different levels. To create the illusion of passing lanes in parts of higher level, and I agree with Dyson's remark, it was not so obvious to do. But overall I enjoyed creating this small complex maze that you can find below.
See Dungeon No.9