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Thread: Cultist's Cave, One day build

  1. #11

    Default

    I missed the last few updates - sorry!

    It looks greatly improved since I last caught sight of it - great work.

    The lights seem to bleed into the walls a bit too much. I know you have some kind of bevel on the walls, but I think it might look better if the bright white and yellowness of the light was confined strictly within the open space of the cave, and not allowed to leak out through the walls like that.

    Again - try it and see

  2. #12
    Guild Artisan damonjynx's Avatar
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    Aug 2012
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    Default

    Yeah, I think I agree with mouse. Definitely delete the lighting from the walls layer, it'll look heaps better. Nice texture on the walls by the way.
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

    Finished Maps

  3. #13

    Default Lizards

    This is wonderful, I'm a big fan of all the messy, splattery colours. Nabbed this for my home D&D game for an encounter with a group of lizardmen.

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