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Thread: [Illustrator] Randland

  1. #11

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    I have not. Got any suggestions? I do know that I'll be adding one more big mountain, though: I've left off Shayol Ghul!
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  2. #12
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    Quote Originally Posted by Midgardsormr View Post
    I have not. Got any suggestions? I do know that I'll be adding one more big mountain, though: I've left off Shayol Ghul!
    Certainly can't have Randland without the Wheel Of Times equivalent to Mt. Doom!

    As for ideas, on how to present the wastes... eeesh! Maybe chasms, rifts, boulders, etc.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #13

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    Inspired by that lovely Inkscape map posted earlier, I have altered my course. I have recolored to make it look more like a modern atlas (per HandsomeRob's example, which is, ironically, where I started) and begun adding elevation regions. I kept my faux shaded-relief mountains, but I reduced their opacity significantly. I may redraw some of them to more closely match the elevation information, which I anticipate will make this map look insanely cool.

    Anyway, here's what I've got so far. This represents, I think, 10 or 11 levels.
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    Bryan Ray, visual effects artist
    http://www.bryanray.name

  4. #14
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    I like the change Midgard - not there was anything wrong with your original.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  5. #15

  6. #16

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    A simple rose created for this map. This image is licensed CC SA.

    By the way, the map as a whole (when finished) is available for personal use only, due to the copyrights held by the Robert Jordan estate and Tor Books.
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    Last edited by Midgardsormr; 12-11-2008 at 01:09 AM. Reason: Fixed the graphic
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  7. #17

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    The elevations are all done. I've turned off the mountains I made earlier because they don't quite match the elevation details at the moment. I think I've taken care off all the discontinuities in the contours and made sure all the rivers are running downhill and crossing the contour lines at right-angles.

    Of course, you probably wouldn't be able to see any of those things at this resolution, but the finished map will be poster-sized. The neatline is actually smaller than it appears here. I forgot to fix the stroke widths when I resized.

    Next step: more city icons. When I'm all done, I'll post up my symbol library and png versions of the icons.

    Once again, criticism and suggestions are welcome.
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    Bryan Ray, visual effects artist
    http://www.bryanray.name

  8. #18

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    Sehr schön, great map!
    I like this wonderfull border.

  9. #19

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    Well, I wish I could take credit for the border, but in truth, it's just a pattern brush that comes standard with Illustrator.

    I haven't really explored the creation of pattern brushes yet, but some of the ones that come packaged with CS3 look quite useful for mapping. For instance, it's got railroad tracks--lay down a path, stroke it with the brush, and you've got an instant railroad. It gets a little funky if you're not careful with your curves, but for the most part it looks great. There's also a banner pattern that would be nice for a simple cartouche. And, of course, the border patterns are useful, as can be seen here.

    In any case, thank you for the compliment. There will be another update later today, I'm sure.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  10. #20

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    As promised, here's the latest update, and my city symbol library, which is in Adobe Illustrator format. I'll get the individual symbols done up in png later on.

    This should be a much larger image, so you can see all those icons--they're rather tiny.
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    Bryan Ray, visual effects artist
    http://www.bryanray.name

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