Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 25

Thread: Raiders of the Serpent Sea

  1. #11

    Default

    Yup, this one goes in my favorites! The colors work really well! And the shading.. It is a really gritty and cold landscape. Love it!

  2. #12

    Default

    Quote Originally Posted by Diamond View Post
    I'm with Arimel, the icebergs in that map immediately caught my eye. Very convincing. I do love Drifthall though, especially how the council circle is slightly below sea level - convenient if you want to do away with a bunch of politicians...
    Thanks Diamond
    Who doesn't want to rid themselves of politicians ?
    Quote Originally Posted by Tiana View Post
    I was wondering who did the main map. I did some of the battlemaps.
    Thanks Tiana Awesome. I haven't seen all the work that Brent has commissioned for the campaign, but it is looking so good.

    Quote Originally Posted by Bogie View Post
    Great work John, the coastline is so detailed!
    Thanks Bogie It was probably one of the most involved coastlines I've ever done.
    Quote Originally Posted by Dimension Door View Post
    Yup, this one goes in my favorites! The colors work really well! And the shading.. It is a really gritty and cold landscape. Love it!
    Thanks DD
    I often lean toward warmer colors, so this one is a nice change.
    Looking back, I should do an alternate Grimnir with some of that Drifthall water and see what that looks like.

  3. #13
    Professional Artist Tiana's Avatar
    Join Date
    Oct 2009
    Location
    Winnipeg, Manitoba, Canada!
    Posts
    1,825

    Default

    Yeah, I haven't seen all of the work either, but I did see your map early on, as it was kind of a "mood setter" for the smaller scale areas that were commissioned. Your work on it is really good.

    Click my banner, behold my art! Fantasy maps for Dungeons and Dragons, RPGS, novels.
    No obligation, free quotes. I also make custom PC / NPC / monster tokens.
    Contact me: calthyechild@gmail.com or _ti_ (Discord) to discuss a map!


  4. #14

    Default

    Quote Originally Posted by Tiana View Post
    Yeah, I haven't seen all of the work either, but I did see your map early on, as it was kind of a "mood setter" for the smaller scale areas that were commissioned. Your work on it is really good.
    Thanks Tiana Sorry for it being so late. I am about to post all of the other maps in here.

  5. #15

    Default

    I know this is not the norm for posting, but I didn't want to create a new thread that would include maps I had shown here already. So I'm just going to post up all of the rest of the Raiders maps here for everyone.
    It was a big project and took a good while to complete, but was a very interesting challenge. I'm not sure if there is a limit of pics that can be posted in one post, so maybe I will split them between two posts here.

    I'll repost the ones already posted just so they are visually together.
    00 Grimnir 2-page spread jstevenson.jpg - - - 00 Grimnir poster jstevenson.jpg
    world of Grimnir - 2-page spread and poster variant

    01 Drifthall jstevenson.jpg - - - 02 Feasthall 01 jstevenson.jpg - - - 02 Feasthall 02 jstevenson.jpg
    Drifthall, then Feasthall, level 1 and level 2

    03 Giant fortress jstevenson.jpg - - - 11 Well of Wisdom jstevensonl.jpg - - - 06 Rockpike jstevenson.jpg
    Giant's fortress, then well of wisdom, then town of Rockpike

    14 Stone Court jstevenson.jpg
    stone court profile cutaway

  6. #16

  7. #17

    Default

    batch three

    Then last is the Underworld
    This was a fun one to work on.
    09 Underworld 4-page map jstevenson.jpg
    4 page poster

    then in quarters
    Underworld 4-page map crop1 jstevenson.jpgUnderworld 4-page map crop2 jstevenson.jpg
    Underworld 4-page map crop3 jstevenson.jpgUnderworld 4-page map crop4 jstevenson.jpg

    I hope everyone enjoys it.
    It isn't everyday you get the chance to work on so many maps for one campaign.
    Cheers, J

  8. #18

    Default

    These are all beautiful maps! Do you use specific brushes to achieve your distinct unique style?
    I believe I could see your maps and identify your work o:

  9. #19
    Professional Artist ThomasR's Avatar
    Join Date
    Nov 2015
    Location
    Angers, France
    Posts
    4,182

    Default

    This thread is a dragon's hoard ! Great job John !

  10. #20

    Default

    Quote Originally Posted by Valterink View Post
    These are all beautiful maps! Do you use specific brushes to achieve your distinct unique style?
    I believe I could see your maps and identify your work o:
    Thanks Valterink
    I mostly just use a round hard brush in photoshop. That's like 95% of it.
    I have a blending brush I got from deviant art a long time ago. I think it was Nebezial's smudge brush, though it looks like that is now gone on DA.
    The next best thing is this one, though I can't speak for it as I do not use that one, it's just based on the one I use.
    For the smudge, I use it at like 8-12 opacity. Ocassionally I use a basic soft round brush at 30% opacity and 40% flow. That's mostly it, unless there is some really specific thing needed, texture-wise. I occasionally make brushes if needed for certain things.
    I've done that for stone flooring sometimes.
    Quote Originally Posted by ThomasR View Post
    This thread is a dragon's hoard ! Great job John !
    Thanks Thomas

Page 2 of 3 FirstFirst 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •