Page 2 of 6 FirstFirst 123456 LastLast
Results 11 to 20 of 58

Thread: Gold Caverns [Mouse dungeon 01]

  1. #11

    Default

    Thanks Daniel

    How about you? Are you going to have a go as well?

  2. #12
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    Absolutely! But I probably won't start until tonight or tomorrow

  3. #13

    Default

    Looking forward to it

    At this rate Red's going to have to do more than one zoomy - especially the rate at which John's working!

  4. #14

    Default

    I got a bit carried away titivating things before I really know if the basic shape is ok. I also had a bit of a problem when KRITA decided to store it as a 32 bit file instead of an 8 bit file, and the conversion did something really weird to the colours that took ages to sort out. Hmmm.... not too impressed by that. (KRITA is still relatively new to me)

    I have a feeling there isn't much space in this cavern, so it might turn into more of a dangerous corridor than one worth a game

    ### Latest WIP ###

    Dungeon 01 v2.jpg

    Are we labelling our dungeons or leaving everything to the imagination?

    I've done it to myself as well - I've just realised there's an animal in my map - sure as day. It must have something to do with when there are two relatively similar sized circles. I see them as eyes.

  5. #15
    Guild Master Chashio's Avatar
    Join Date
    Jan 2011
    Location
    Maine, USA
    Posts
    2,337

    Default

    This is coming along great, Mouse!
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  6. #16

    Default

    Thanks Chashio

    I can't stop seeing the owl now I've seen it, which is pretty distracting

    I think I will probably finish this one as quickly as I can and move onto the next one.

  7. #17
    Professional Artist ThomasR's Avatar
    Join Date
    Nov 2015
    Location
    Angers, France
    Posts
    4,202

    Default

    You are a magician with this software !

  8. #18

    Default

    Thank you Thomas

    Krita has thousands more filters than GIMP, and it works in colour modes that I don't understand and which won't save nicely in jpg export, but I'm getting the hang of it

    Labels in Krita are so terrible they are non existent, so if we label our dungeons (do we?) I will need to use CC3 to add that final touch to the exported jpg.

  9. #19
    Guild Master Falconius's Avatar
    Join Date
    Jul 2013
    Location
    Israel
    Posts
    2,733

    Default

    Quote Originally Posted by Mouse View Post
    Krita has thousands more filters than GIMP, and it works in colour modes that I don't understand and which won't save nicely in jpg export, but I'm getting the hang of it
    Yeah I have the same issue. I tend to use PNG because of it, but even then colours are hard to get a handle on. If you ever figure it out please let us know how you did it

  10. #20
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,269
    Blog Entries
    8

    Default

    What colour modes does it have ? CMYK, HSL and similar or are you talking about bits per pixel and so on ?

Page 2 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •