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Thread: I did it! CC3+CD3 is ordered!

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  1. #1
    Guild Artisan Hoel's Avatar
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    AHA! First map with CD3, I hope you didn't expect miracles. This was made following the tut and without any planning.
    I solved that AA problem too:
    -Exported in 2x final res
    -Open in PS
    -Duplicate layer x2
    -On top layer: Smart blur with Edge only, radius 1, threshold 33 (fiddle with it until only the edges of the symbols and houses are visible
    -Select->color range white on that layer, then hide it and move down one layer
    -Feather selection 1px
    -Blur 0.5px
    -Deselect.
    -Done.
    -Compare to background layer.
    -Profit
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  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Lookin good. I expect that you'll be the first to figure out how to fix that overlapping shadow that the software does.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by Ascension View Post
    Lookin good. I expect that you'll be the first to figure out how to fix that overlapping shadow that the software does.
    That would be something like the holy grail
    Fortunately most of my maps are so big it isn't really an issue.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  4. #4
    Community Leader Gandwarf's Avatar
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    Looking good Hoel. Something is telling me you are going to create some great maps using CD3. I see you are already experimenting with stuff, like the special shape of the castle and the house on top of the tower. And the AA really is a lot better in your map

    As for your questions, most are beyond me to answer. I never needed the stuff you are asking, so I have no knowledge of it. I poured most of my knowledge into the tutorials.
    The force is strong in you...
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  5. #5
    Guild Artisan Hoel's Avatar
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    Dunno if i fix it.. but i sure noticed it.
    If there is some masking capabilities of some sort in there somwhere I have a few ideas... Or maybe exporting one unshadowed render and another with just the sheats that have shadows and using 100% opacity shadows and then using that layer as an semi transparent overlay in photoshop.
    Exporting sheat by sheat and combining in photoshop seems like a better and better prospect.
    Is there anyway to automate that? some script or something?

  6. #6
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Hoel View Post
    Or maybe exporting one unshadowed render and another with just the sheats that have shadows and using 100% opacity shadows and then using that layer as an semi transparent overlay in photoshop.
    Exporting sheat by sheat and combining in photoshop seems like a better and better prospect.
    Is there anyway to automate that? some script or something?
    That is so weird! I had not kept up with this thread and am not a CC user, but was thinking that dumping a bunch of layers from CC to seperate files and then turning them into PS/GIMP layers to apply nice effects to would be a really cool way to get around some of the things CC can't do. Then I get down to this post and see you already thinking along those lines....
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  7. #7
    Guild Artisan Hoel's Avatar
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    Oh. and did you notice that 1point shadow i put on the brige, that's my first off course experiment

  8. #8
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by Hoel View Post
    Oh. and did you notice that 1point shadow i put on the brige, that's my first off course experiment
    Not until you mentioned it, but it does look better.
    I think my style works best for larger (and thus zoomed out) cities. Effects like shadows on the bridges then get lost anyway. AA is also less of an issue.

    The mapping flame kinda died out in me, but as soon as it flares up again I must experiment some more
    I am seeing a lot of CD3 maps all of a sudden and thus new things.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  9. #9
    Guild Artisan Hoel's Avatar
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    I did it Ascension! Overlapping shadows solved with photoshop.
    I just made one render with 100% opacity shadows and one without shadows. Put one over the other and adjust transparency. Bingo!
    Next challenge?
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    Last edited by Hoel; 01-27-2009 at 09:09 PM.

  10. #10
    Community Leader Korash's Avatar
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    Quote Originally Posted by Hoel View Post
    I did it Ascension! Overlapping shadows solved with photoshop.
    I just made one render with 100% opacity shadows and one without shadows. Put one over the other and adjust transparency. Bingo!
    Next challenge?
    'cause shadows are my fetish/pet peeve...

    [beginrant]

    I am not too sure about how this would be done ('cause I have yet to reach the point of knowing how to drop shadows on the comp), but the tower shadows on the curtain wall should be shorter than the shadows on the grass. Shadows are longer the greater the relative height difference is between the surface and the object casting it.

    [endrant]

    I have been looking at some maps and been trying to figure if the drop shadow function takes things like this into account. I think that it would require some sort of 3D model in order to do this, but was wondering if there are other ways. Two or more shadow layers?
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

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