Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 26

Thread: WIP inked style Dungeon map

  1. #11

    Default

    Quote Originally Posted by madcowchef View Post
    Hmm I didn't have any tutorials I just saw the style of cross hatching and emulated it myself. My relatively quick version has some imperfections though. Its about like making any other seamless texture, set the pattern, use the offset tool if you are using Photoshop and then clean up the edges.
    Anyone know a tutorial for making cross hatching or have a link for usable images as layers?

    Thanks.
    -GP
    Larger copies of my maps located on flickr and can be used for your enjoyment.

  2. #12

  3. #13

    Default

    a link would be appreciated. I'm not finding it.

    Thanks!
    -Gp
    Larger copies of my maps located on flickr and can be used for your enjoyment.

  4. #14
    Guild Apprentice Facebook Connected
    Join Date
    Jan 2008
    Location
    Lancashire, UK
    Posts
    25

    Default

    Here's a link to a tutorial by Dyson Logos on how he does his crosshatching by hand:
    https://rpgcharacters.wordpress.com/...yson-dungeons/

    And here's another:
    https://rpgcharacters.wordpress.com/...s_exclude=5387
    Last edited by Raiko; 03-01-2014 at 07:56 PM.

  5. #15

  6. #16

    Default

    awesome!

    Thanks!

    -GP
    Larger copies of my maps located on flickr and can be used for your enjoyment.

  7. #17
    Guild Artisan madcowchef's Avatar
    Join Date
    Feb 2012
    Location
    Pacific Northwest USA
    Posts
    680

    Default

    Yay, useful links! Now I can read up on how to do it right. The problem with using other peoples crosshatching is it may not fit the line size or detail of your own maps, as well as the satisfaction of using your own elements. Wonderful to have tutorials on how to do it yourself.
    Last edited by madcowchef; 03-02-2014 at 01:21 AM.

  8. #18

    Default

    I know that this is an old map posting, but out of curiousity, did you stroke the map selection to get the x-hatching or did you put it up on a separate layer? the depth of the hatching looks equal all the way around.

    Cheers!

  9. #19
    Guild Artisan madcowchef's Avatar
    Join Date
    Feb 2012
    Location
    Pacific Northwest USA
    Posts
    680

    Default

    The cross hatching is all one big layer and I just used a layer mask to reveal it selectively. If I am remembering right I selected the floor, expanded the selection, then feathered it, and finally removed the original floor selection from that to get the particular look I achieved here (though I'm not sure I personally like the fade out on the cross hatching). Hope that helps!

  10. #20

    Default

    Yay!! Wasn't expecting the layer mask, but it makes sense. Gonna have to dig up Bert's video on those again :-P

Page 2 of 3 FirstFirst 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •