Improving all the time, Storm. It looks much better now the roads are not so straight.
So I had decided to walk away from this map for a slight bit to get some perspective... but I've come back to it for a bit. One thing I've realized, is that is a smallish city, so I don't need to make it as populated as I was originally thinking. To that end, I decided to add some farms INSIDE the city. So here is my latest rendering...
Cathoulla City_Floor 1.08lrg.PNG
and feedback is always welcomed!
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
Improving all the time, Storm. It looks much better now the roads are not so straight.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Yes, this is coming along nicely. Like Mouse, I like the improved streets. One thing that I think would help ... a slight amount of fractalizing on the northern and southern ponds. They look too nicely rounded to me. However, I don't what the possibilities are in CC3+.
Mark Oliva
The Vintyri (TM) Project
Actually, they are smooth like that, because they are man made. I just forgot to put the edge on them to show that... but thanks for reminding me!
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
So I decided that I didn't like the streets the way they were, so I have changed them to something I like better. I'm also continuing on the traders market. But there is still so much to do!
Cathoulla City_Floor 1.09lrg.PNG
and, as always, feel free to comment, critique, suggest, rate, rank or run away as you see fit!
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
And this is MUCH better
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
This is looking pretty good, but I do have one question. It looks like you have a mill on a lake. How is water getting to the mill, and where is it going out at?