Page 21 of 26 FirstFirst ... 11171819202122232425 ... LastLast
Results 201 to 210 of 255

Thread: Kronos (reborn) topographic

  1. #201
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Default

    Step by step. I whant to create "based" relief map for whole world and than back to tectonic model. Again. Because now I see many problem places here. By Charerg help I can work with polar parts.
    Here is small gif
    https://gfycat.com/memorablejoyfuldegus
    Attached Images Attached Images

  2. #202
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Wip

    ### Latest WIP ###

  3. #203

    Default

    Hello,
    My I ask how you put together your bathimetry data, that is, those ocean depths?
    Are they just drawn by hand, or did you work in actual bathymetry data from real-world data (like the DEMs for the landmasses)?
    Thank you.

  4. #204
    Professional Artist Naima's Avatar
    Join Date
    Mar 2010
    Location
    Italy
    Posts
    1,585

    Default

    Quote Originally Posted by Harrg View Post
    ### Latest WIP ###
    красивый мир
    Beautifull world.

  5. #205
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Default

    Hello,
    My I ask how you put together your bathimetry data, that is, those ocean depths?
    Are they just drawn by hand, or did you work in actual bathymetry data from real-world data (like the DEMs for the landmasses)?
    Thank you.
    Hi! I use DEM and hand-drawn. I have 2 groups of height map for earth and water in diapozone from 0 to 255 color. When I whant make smooth gradient I just use curve in photoshop. For mixed different DEM`s use soft light in layer settings

    красивый мир
    Beautifull world
    Thank you very much!

  6. #206

    Default

    Thank you for this.
    So, basically, the techniques you use to merge/mix parts of real life DEMs to create your fantasy DEMs are the ones you employ to put together your bathymetry.

  7. #207
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Default

    Quote Originally Posted by cyanide_baby View Post
    Thank you for this.
    So, basically, the techniques you use to merge/mix parts of real life DEMs to create your fantasy DEMs are the ones you employ to put together your bathymetry.
    Yep, for shading and DEMaking water and land I use one method. Shade I make in photoshop too. Coppy ur heightmap on new alpha chanel. Make new layer, fill gray. Select this layer. Open filter-light effects. Choose unlimited light, choose in settings ur alpha chanel with heightmap. Extrude on 8. Ta daam u have shading map. Add new layer on top of ur shading layer. Past here height map. Make gradient fill on top of it. Press alt and LMB between gradient layer and height map. Ur cursor chaged to specific arrow, it mean, that gradient will be work only on this layer. Change transpety of heightmap for 50-60. U can also change lyaer setting to soft light.
    The end.

  8. #208
    Guild Artisan Charerg's Avatar
    Join Date
    Feb 2015
    Location
    Finland
    Posts
    525

    Default

    Looking good as always! Did you end up using GProjector to work on the poles (the old-fashioned approach), or did you figure out how to do the re-projections in QGIS?

  9. #209
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Default

    Quote Originally Posted by Charerg View Post
    Looking good as always! Did you end up using GProjector to work on the poles (the old-fashioned approach), or did you figure out how to do the re-projections in QGIS?
    Thank you! Yes I finally got g.projectore working properly on my computer and it finally allows me to save high resolution images. I could not resist and made a primitive relief to see if the reprojection works correctly
    Attached Images Attached Images

  10. #210
    Guild Adept Harrg's Avatar
    Join Date
    Apr 2011
    Location
    Russia. Россия
    Posts
    314

    Default

    ### Latest WIP ###
    https://gfycat.com/boilingdifficultbluet
    another back time animation of tectonic plates in my world

Page 21 of 26 FirstFirst ... 11171819202122232425 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •