Update. The new quad is back in Global Mapper:
http://www.skindustry.net/medem/file...bigscreen2.jpg
I've got a real problem with the way I'm working. The roundrtripping between GM and WM isn't working.
When I get the terrain back into GM, the terrain heights are out at the coastline. Caused by a problem I had with getting the first quad back into GM.
That's produced a knock on effect for this new quad and now the coastline in the south is all wrong along that quad. It's out by 68 m.
I can solve it by doing some more work on the quad in Leveller or Wilbur. The problem is I'm going to have this every time now I reimport a new terrain.
I could possibly fix it by altering the coastline contours in GM and running interpolation on those coastlines.
I'm going to try and fix the problems I have and then I'm going to bite the bullet and get the whole terrain into WM or some other app.
That means getting 8GB for starters. The problem with the current way I work is I'm using Leveller and to a lesser extent Wilbur.Leveller is crumby with memory. I get out of memory so easily with that app. 20 K, the current res I'm working at, is never going to go in Leveller, even
with 8 GB, it being a 32 bit app. I very much doubt it will go in Wilbur 64 either.
I'll see how easy and effective this interpolation is. If it's easy I'll consider staying with the current way oif working.
There's also another possible solution. World Machine has a relatively new feature called Render Extents. One can set mulitplie render extents of different resolutions.I've never used it before.I'm hoping that this will allow me to do essentially the same thing as Grome
does. Have the whole 20K terrain in the tmd, but only load the system with the current render extent. I know that I can load 20K into WM, I did it before when I had 8 GB of memory.
I'm enquiring about it now...
I've installed more memory...fingers crossed it doesn't start misbehaving...
I've just realised that some of my layers in Global Mapper are in different projections. Hmmm, that could be the cause of my problems.
monks