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Thread: [Award Winner] Using GIMP to Create an Artistic Regional RPG Map

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  1. #1

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    Create a new layer called “Dirt” and fill it with the “med dirt” colour. Add some noise (Filters->Noise->HSV Noise):

    [image snip]

    Now bump map this layer on itself to five a bit of lighting texture:
    Been following the tutorial, and on Post 9 (really post 11; not sure of step number at this point), it has the above instructions. Does the bump map layer on itself to five mean to apply the bump map effect to the layer 5 times (I think it does, but that gives me something that's much darker than seen in some of the land regions later on in the tutorial).

    Edit: Ok, it looks like the five might be a typo, and meant give instead. I only applied the bump once, and it turned out nice so far. I'll post current status in the WIP forum (just before the mountains stuff).
    Last edited by matrixm; 10-31-2009 at 08:04 PM. Reason: Question was in regards to typo

  2. #2

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    Hi Dear Cartographers !

    I'm a new member of the Guild and i want to say "Bravo" To all of you, really nice school.

    (thanks for tutorial, i need to work more, but my first map wasn't so bad. Do you know what kind of palette i should use to draw an icy map?)
    Last edited by Kerghan; 10-31-2009 at 08:51 PM.

  3. #3
    Community Leader Facebook Connected Ascension's Avatar
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    Whites, grays, blacks, browns, blues, and purples...maybe some washed-out greens. Basically cool colors and not warm colors.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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  4. #4

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    Quote Originally Posted by matrixm View Post
    Edit: Ok, it looks like the five might be a typo, and meant give instead. I only applied the bump once, and it turned out nice so far. I'll post current status in the WIP forum (just before the mountains stuff).
    Thanks matrixm! Fixed the typo!

    rep for your help

    -Rob A>

  5. #5

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    Hi Dear Cartographers,

    I have got a problem for the Cities.

    I create my city layer, i create all the symbols, i merge all the text layers in to the city layer, i create the city outline, i use the "alpha to selection" option, i enlarge the selection, i turn on the "lock alpha channel". but now i want to change the color in the city outline (by dragging another color). Problem ... nothing happened... The color does not fill the selection. What's wrong?

    (sorry, i'm a foreigner, it's hard to talk in your strange language)


    Edit : I have solve my problem. The Lock Alpha Channel was checked on the City outline layer ...
    Last edited by Kerghan; 11-01-2009 at 03:04 PM.

  6. #6

    Help Three-Layer-Sandwich problem

    Hi, I'm working on learning some basic techniques and am running into trouble early on in this tutorial, specifically getting my TLS to look like the example given.

    I'm attaching 3 images (if I can): before, gauss, and after.

    The 1st image is what my land drawing looks like in GIMP before doing anything to it.

    The 2nd is after a 50px gaussian blur.

    The 3rd is after completing the Land Noise and Land Clip parts.

    So... why is my land turning out so lame? It has LESS going on than the original. I've redone it at least a half dozen times, so I hope I'm not missing something obvious.

    Thanks in advance for the help...
    Attached Images Attached Images

  7. #7
    Guild Adept Notsonoble's Avatar
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    The Clip is designed for really really smooth land areas... where there's hardly any detail at all... if you've already got well defined (which I'd call your base) coastlines... it's an unneeded step.

    It's not so much doing something wrong as the problem I had with my first attempt to use this tut... My coastline was already fairly well defined, and the TLS part just seemed to smooth it out. Later when I had a really basic coastline on a larger map... the TLS steps brought me to something very similar to your base image.

    I'd say in your case simply skip the first steps...
    My D&D/Roleplaying Blog Making a new effort to update every two weeks!
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  8. #8

    Post

    Quote Originally Posted by Notsonoble View Post
    The Clip is designed for really really smooth land areas... where there's hardly any detail at all... if you've already got well defined (which I'd call your base) coastlines... it's an unneeded step.

    Bingo, Notsonoble! the coast is nice and detailed already, no need for a roughening step.

    -Rob A>

  9. #9

    Post

    Thanks! That makes me feel much less incompetent. =)

    I'm certainly not happy with the level of detail of just my rough sketch though.

    And I do want to work with that technique in the future.

    So I think I'll come up with a less detailed starting point and see if I can make it work.

    Updates to follow...

  10. #10

    Default

    please help, how do I set the blend mode when creating a layer?
    I can tell it's something obvious that I'm missing, but I can't seem to find it.
    "I want to have a party, I want to have a party, I want to have a party, you cannot kill the party, you cannot kill the party, you cannot kill the party, long live the party!" -- Andrew WK (Long Live the Party)

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