View Poll Results: Do you want to map 'Guild City'?

Voters
28. You may not vote on this poll
  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Thread: Guild City

  1. #281

    Default

    Wonderful! Thank you so much for sorting this out

    Which section are you doing - just so I can book it on the Index?

  2. #282

    Default

    Hmmm, I will have to have a look once I add the new names to the map.

  3. #283

    Default

    On the index I've added Redrobes at 30, and myself at 3

  4. #284

    Default

    I think I might start off with section 14
    There is an interesting little thing going on down there at the bottom...
    a section inside the wall, that is not in a section proper... a mystery of sorts

  5. #285

    Default

    Ok - LOL!

    You put that there on purpose, didn't you

    Has it got anything to do with that... um... mystery flying object that we don't know about - a bolt hole for it perhaps?

    Or did you stumble upon one of the many secret entrances to my burrow!!!

    (There'd be a stench of blackened pizza lingering in the vicinity if it was one of mine )

  6. #286

    Default

    You almost convinced me to drive out and get some pizza, almost
    Had to settle for spicy chili instead.

    I thought 14 would be fun, plus, I do want to make sure we fill in the main inner wall area.

  7. #287

    Default

    Well I can guarantee you wouldn't have wanted any of my pizza!

    I don't expect each of these sections will take half as long to do as the Guildworld map regions, which means any that aren't done in the first round won't have too long to wait for some detail in the second round. We've taken up just under half of them so far

    We might even have to sweet talk you into generating a few new ones for everyone by that time!

  8. #288

    Default

    and then of course... there is the underground... and maybe some little villages surrounding the city
    and inside of buildings... and... and...

  9. #289

    Default

    Glad you mentioned that.

    I know you must be really tired by now, but I noticed the resolution wasn't going to be all that great for underground tunnels and things, which don't tend to be as big as houses, so I was thinking each district could have its own subterranean map, so that it was possible to zoom in much closer than on the surface map - a bit like that one Redrobes showed us all earlier today.

  10. #290

    Default

    Redrobes had said that we could divide the 16000 pixels square into quarters maybe, to get more resolution.
    If that is possible, then we can do some fairly interesting undergrounds and such.

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