Yes, BBS = Bulletin Board Service. The precursor to forum communities like these, in the days before dial-up Internet service. The biggest local BBS in my hometown (Wichita, KS) had a user base of about 300 or so, and I ran a four-year-long play-by-email (PBeM) game with 6-12 players at any given time. I think about 30 people played in it at one time or another.
I hasten to point out that as many times as Murtagh claimed he was too old for this s***, he stayed in the action.
Oh, and IG = IndustryGothica, who is running a 4e game set in The Witchlight Strand
Last edited by Midgardsormr; 06-01-2010 at 02:29 PM. Reason: style
Bryan Ray, visual effects artist
http://www.bryanray.name
okay.. 1 point for me - just didn't think BBS's still existed
you're absolutely right - and the time when I stop mapping/drawing is when my stiffened cyberfingers draw their final shape (probably several minutes after rest of the body have given in)
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
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yep, thanks - gotta learn something new each day
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
:: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
Works under CC licence unless mentioned otherwise
I play 4ed every Tuesday (in fact, I'll be playing in a few minutes). For what it's worth, I think the stable structure, simplicity and balance makes sure that allot more time is left for actual roleplaying. I played 3.0 and 3.5 longer than 4, but feel more at home with 4 already.
I feel making maps for 4ed, is somewhat... limited. It would work if it was a tile system or something that you can rearrange every other combat. In 4ed environment plays such a large roll that I tend to make a new combat map for every other encounter instead of reusing environments for several fights. So I usually just doodle lines on a white-board and be done with it. ><
Been running a 4E game since it debuted. In fact, I posted my maps (crappy though they were) for that campaign when I introduced myself here. I like 4E, but it's not D&D. It's an entirely different animal. We (my group of 10 players and I) play 4E in an ongoing campaign, with occasional breaks for other game systems. Right now, we're alternating between a GURPS game being run by a friend, a Savage Worlds campaign (with a pulp/fantasy feel), and my 4E game.
John Grigsby
Gaming Operations Director, CoastCon 37
Member-at-Large, CoastCon 37
Currently using Dundjinni, Photoshop CS3, and MapTool
Unless otherwise stated, any work I post here can be freely used and distributed provided credit is given to me as the originator. If you find it useful or make modifications, I'd love to hear about it.
Well, there I have to disagree - thats like saying, I like my new MPV, but its not a car... just because thing evolve doesn't mean they become something new - and I'm guessing that since Wizards have purchased D&D, they decide whats D&D (at least publicly). I've played D&D since 1980, and its changed A LOT since then, and it's changed several times... but it's all D&D
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
:: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
Works under CC licence unless mentioned otherwise
Tilt,
I think more of it being like....
D&D+AD&D is a Model T
2E was the mass produced sedan of the 50s
3E was the all-terrain vehicle
4E is the "personal 4WD people mover never intended to get off the suburban roads"
Yes they are all cars... but they are very different beasts. So yes, they are all RPGs and are all based on those first ideas put out by G.G. But they are not the same. Not even close.
"Sacrificing minions... is there any problem it cannot solve?" - Order of the Stick
- Budding Founder of the Geopolitical Police
- Resident Random Science Nerd
- VTES Geek (http://juggernaut1981.blogspot.com/)
Some of the books I have written, or am still writing...
My Lulu Store
::nods:: Not quite sure I'd have put it that way, Juggernaut, but your discourse illustrates my point. I've been playing since 1978 (or thereabouts) and yes, it has come a long way. However, in previous editions, there was at least enough of the original mechanics that you could recognize its origins.
In 4E, much of what made D&D recognizable has been changed or removed. That isn't to say that 4E isn't fun; I enjoy the heck out of it. But when my father (who had not played since 2E) sat down to join our campaign, it was like starting over for him.
As DM, there have been quite a few conventions that I've had to acclimate to, not all of which are bad. The loss of the Vancian magic system, for example, is a good change, but it creates a whole new style of play. On a similar note, I have had to transition from extended dungeon crawls to brief encounters (by the book, the players should be able to complete an adventure without an extended rest being necessary), which goes against my grain. And let's not even get into the idea that players should provide the GM a list of magical items they want...
John Grigsby
Gaming Operations Director, CoastCon 37
Member-at-Large, CoastCon 37
Currently using Dundjinni, Photoshop CS3, and MapTool
Unless otherwise stated, any work I post here can be freely used and distributed provided credit is given to me as the originator. If you find it useful or make modifications, I'd love to hear about it.
My automotive comparison (its too fun not to join!):
D&D + AD&D = Stutz Bearcat, sure its an old car, but an awesome old car!
2e = Desoto, nothing flashy, a dependable family car.
3e = 4WD Pickup Truck with over-sized tires, V8 engine, KC headlamps, Roll bar, a winch up front - perhaps too many doodads, but still a man's vehicle.
4e = Mini Cooper, its got a prestige name, runs well and fun to drive, but beyond that, its just a tiny, little car.
Pathfinder = 4WD pickup, with an efficient V6 - back to a man's vehicle, but smarter.
GP
Last edited by Gamerprinter; 06-09-2010 at 09:25 PM.
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