I believe you typically would have one door per pit. At least that is the way its been for all the mechanics I've been to over the years.
I believe you typically would have one door per pit. At least that is the way its been for all the mechanics I've been to over the years.
Hi Guys
Thanks for all the comments, I missed that door and truck problem hehe.
Anyway I've narrowed the pits, and change the doors to have two, so hopefully thats the problems solved there.
I've moved on and sealed tha alley between the autoshop and the deli with a metal spike fence and also added garbage and and a dumpster.
The deli has now got a cold cabinet, work surfaces, sink and some stools for customers to eat at. The bread basket needs work but that will do for a holding image until i get round to improving it.
The snag I have now is finding a decent 3ds model of a cash till. I have found plenty of 3dmax images, but my 3dmax is playing up so until I fix it or find an alternative format I'm screwed on that one
Anyway more as it comes.
John
### Latest WIP ###
Looking great! Ok, here is a short list of "issues":
- Tire in the top left corner of the garage seems to have a "chunk missing" possibly an image overlay issue.
- The magazines in the office appear to be floating above the table and desk. Maybe reduce the drop shadows or remove them entirely.
- Those are some seriously big cans of soda in the cold cabinet! Might want to reduce the scale of those a bit.
I can't quite make out the magazine covers. Are those women's mags in the garage office on the side table, and is that a D&D module on the desk?
One thing that may not really be an issue, but at least in my state, any food place with seating is required to offer restrooms for it's customer use by the health department.
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I can just picture those husky mechanics reading Redbook and Woman's Day Can't quite make out the 4 cars on the covers...looks like an old white Jag and orange Vette in the office and some type of lowered truck and Honda in the shop (I love hunting for details). Nice job so far, other than the 40 oz cans of soda and chopped tire.
Last edited by Ascension; 01-13-2009 at 06:15 PM.
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Nice work. I have a few things as well to point out though.
- One thing that is still bugging me is the toilet water. It looks really fake. Is there any way that you could make it a very light transparent blue (showing some of the bottom of the toilet bowl beneath it)?
- The computer monitor is awfully long. I mean, my big ole CRT monitor is pretty dang long but it's still not much longer than it is wide. Your computer there is almost twice as long as wide.
- A minor thing but it looks like the keyboard is backwards (unless you are modeling it off of a type I am unfamiliar with).
Last edited by Nomadic; 01-14-2009 at 12:17 AM.
Hi All
No updated images tonight, although i have fixed most of the issues pointed out.
Firstly the soda cans have been downsized.
Office magazines have been defloated and changed to something a little more manly (ok car magazines)
Replaced the missing chunk off the tyre (I must have clicked when I had eraser selected).
The books on the table are car maintence manuals (most of them haines manuals). Its scary how much like an old dnd manual the haines manual looks when its reduced.
I'll fix the computer monitor when I go back to the main warehouse, as thats really just a place holder, and I hate CRT monitors so it'll be a flat screen.
I've de-blued the water in the loos as well.
I've not really specified which country this is set in, and to be as neutral as possible I'll try to leave it that way. But restrooms are not a requirement for a small eatery like this in the UK.
Bread rolls are updated and I fixed 3dmax so I now have a till as well.
Anyway thats the updates, I'll post some thumbs with the next installment.
Thanks
John