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Thread: January/February 2014 Lite Challenge: Vacruel's Eyeball

  1. #21
    Guild Journeyer rgcalsaverini's Avatar
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    So, added a little bit of grass, changed the river color and colored the temple.

    ### Latest WIP ###
    latest wip5.jpg

  2. #22
    Guild Journeyer rgcalsaverini's Avatar
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    Quote Originally Posted by Robin Ryuu View Post
    What if you tried a lighter brown or a green tint?
    You mean for the river? Yeah that makes a lot of sense, I'll experiment with greens and browns. Thanks for the input

  3. #23
    Guild Expert Jalyha's Avatar
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    Quote Originally Posted by rgcalsaverini View Post
    I don't usually share what I make, because I don't usually like what I make, lol. But this forum is being a great exercise on that part! Maybe you're right.
    But something does seem off, maybe I've just been looking at this for too long and need a break.
    I almost don't want to say this, cause I want you to keep sharing

    But..

    I think what seems off is the river. Not the color, but...


    It seems to me that your land slopes like this: (Red lines)

    slopes.jpg

    Which means your rivers might move (?) like the blue line(s) cause it looks (when I examined closely to see what's throwing you off) as if your river is running sideways in a hill.

    OR I could be looking at it wrong.... ? I don't know. I didn't see it till I looked really closely...

    As for dirtying up the water.... idk... I'm stuck on the same thing It's so much easier with actual paints...


    EDIT: When I looked at my post, it seemed as if IF I was right, that the water would fill the area gouged out by the eyeball/boulder? Iunno...
    Last edited by Jalyha; 01-23-2014 at 01:37 AM. Reason: oops

  4. #24
    Community Leader Bogie's Avatar
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    The colors and the grass really make it pop! The blue is a little bright but not bad, I would just drop the color saturation a little. Looking great, and I haven't even started mine yet.

  5. #25
    Guild Journeyer rgcalsaverini's Avatar
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    Quote Originally Posted by Bogie View Post
    The colors and the grass really make it pop! The blue is a little bright but not bad, I would just drop the color saturation a little. Looking great, and I haven't even started mine yet.
    Will do, thanks for the suggestion. I'm worried about the time because I will travel (and freeze to death, never saw snow) to eastern Europe in a few days.

    Quote Originally Posted by Jalyha View Post
    I almost don't want to say this, cause I want you to keep sharing
    On the contrary, criticism is how I improve, its essential

    Quote Originally Posted by Jalyha View Post
    I think what seems off is the river. Not the color, but...
    You are SO very right, that's whats bothering me! The problem is, as I first intended the slope should remain more-or-less flat once the hill had finished, and the boulder would change the river course (but maybe not that dramatically on real life) for a while, until the river eroded the landslide and returned to its original course. But due to a few unfortunate decisions it does give the impression that it starts to climb again just before the boulder, making a sort of 'U' shape.

    I believe that the culprits are the following:

    - The bolder fell at an angle, not perpendicular to the viewer (check the mini-map on top) so the oblique path helps to create the wrong slope impression.
    - The small branch of water just above the temple is also at an angle, supporting it even further.

    I think that the way to fix it would be to try to make those straighter, but that would mean a huge rework on the map :\ I'll try my hand at that tomorrow.

    Thanks for pointing it out!

    Quote Originally Posted by Jalyha View Post
    It's so much easier with actual paints...
    And let me second that!

  6. #26
    Guild Expert Jalyha's Avatar
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    Quote Originally Posted by rgcalsaverini View Post
    I believe that the culprits are the following:

    - The bolder fell at an angle, not perpendicular to the viewer (check the mini-map on top) so the oblique path helps to create the wrong slope impression.
    - The small branch of water just above the temple is also at an angle, supporting it even further.

    I think that the way to fix it would be to try to make those straighter, but that would mean a huge rework on the map :\ I'll try my hand at that tomorrow.


    Or.... maybe you could do something, like... i don't know, this, maybe?:

    slopes.jpg

    Would probably not work as well, but it would be a lot easier to fix...?

  7. #27
    Guild Journeyer rgcalsaverini's Avatar
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    I quickly cut and turned the flattened image, and it does seem that if done properly would fix the issue:
    corrected_perspective.jpg

    Quote Originally Posted by Jalyha View Post
    Or.... maybe you could do something, like... i don't know, this, maybe?:

    Would probably not work as well, but it would be a lot easier to fix...?
    That's another alternative, I'll play with the options tomorrow. Thanks Jalyha

  8. #28
    Guild Expert Jalyha's Avatar
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    Oh, that's 100 times better already

    I want to go there!

    If I can nitpick? The bend in the river above the goblin road also looks like it might spill over. That could just be the light/shading, though.

  9. #29
    Guild Grand Master Azélor's Avatar
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    It's really looking good I was considering joining the contest but now I'm hesitating a bit.

  10. #30
    Guild Expert Guild Supporter Lingon's Avatar
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    Coming along very nicely! Really a creative way of using the shapes

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