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Thread: WIP - Eredane. Home made version of Midnight RPG's world

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  1. #1
    Guild Expert rdanhenry's Avatar
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    "Arhipelago of the Eywulf" is missing the "c" in "Archipelago". (Not sure about eywulfs [eywulves?])
    "Spire of the Ocean song" -- "song" should be capitalized
    I like the choice of symbols for settlements. They're unusual enough to be interesting, but not so far out as to seem strange.
    "Plains of Eris Amman" and "Foul Bog of Eris Aman" seem like they should agree in spelling.
    "Baelstone gate" -- capitalize "gate"
    I generally like the name. Good use the brushes. Overall layout looks good.
    Some might say you're using too many different fonts. I don't think it's a problem here, myself, but I know it bugs some people.

  2. #2
    Guild Adept Facebook Connected Dain's Avatar
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    Thanks for your feedbacks, very appreciated.

    There one thing I wanted to achieve but didn't manage to get it, because of a lack of know how. It is about the labels. Initially I wanted to make something old style and to use a handwritten font that would enhance this "hand made" style. But I didn't find a good one or a way to make it nice. the issue comes also from the high contrast background. When a label is above a light area, that's fine, but above a dark BG, it becomes ugly and hard to read.
    So I decided to go for a glow effect that would make the labels readable whatever the BG could be.
    Anyone has an idea to make it possible?
    The problem with the glow effect is that it seems too bright when a JPG file is created. It doesn't seem too bright with a PSD file ... :/

    Quote Originally Posted by rdanhenry View Post
    "Arhipelago of the Eywulf" is missing the "c" in "Archipelago". (Not sure about eywulfs [eywulves?])
    "Spire of the Ocean song" -- "song" should be capitalized
    I like the choice of symbols for settlements. They're unusual enough to be interesting, but not so far out as to seem strange.
    "Plains of Eris Amman" and "Foul Bog of Eris Aman" seem like they should agree in spelling.
    "Baelstone gate" -- capitalize "gate"
    That's what I call an eagle eye! Thank you, I change all that straight away
    It is hard to stick with only one font, especially when you have so many different things to label. I spent countless hours on dafont.com to find the one font that will fit. I'm glad you enjoy the result

    The font are (from dafont.com)
    - Cities: handserif
    - Regions: Rosemary
    - Rivers/ Roads: Trinigan
    - Mountains: Brubeck

  3. #3
    Administrator Facebook Connected Diamond's Avatar
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    Quote Originally Posted by Dain View Post
    There one thing I wanted to achieve but didn't manage to get it, because of a lack of know how. It is about the labels. Initially I wanted to make something old style and to use a handwritten font that would enhance this "hand made" style. But I didn't find a good one or a way to make it nice. the issue comes also from the high contrast background. When a label is above a light area, that's fine, but above a dark BG, it becomes ugly and hard to read.
    So I decided to go for a glow effect that would make the labels readable whatever the BG could be.
    Anyone has an idea to make it possible?
    The problem with the glow effect is that it seems too bright when a JPG file is created. It doesn't seem too bright with a PSD file ... :/
    One thing you might try is to actually erase the terrain features directly underneath the text in the dark areas. That way you have the effect of an outer glow, that is, making the text easier to read, but you don't sacrifice any 'authenticity' by adding text effects.

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    Community Leader Facebook Connected Steel General's Avatar
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    This has turned out quite nicely...well done!
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  5. #5
    Administrator Facebook Connected Diamond's Avatar
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    That turned out spectacularly well. I like the font choice, especially in the oceans/seas. And the little hints of red in the map are just enough to give the whole thing some 'zing' without overwhelming it.

    Repped again.

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    Community Leader Facebook Connected tilt's Avatar
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    or you can choose to make an outline instead of outer glow cause an outline doesn't get transparent, its solid. And experiment with outline width as many just make a thin one, but sometimes a really thick one where the outlines flow together works really well
    regs tilt
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    Those banners are ridiculously awesome.

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    Community Leader Facebook Connected tilt's Avatar
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    very nice little banners you got there
    two minor things - I feel the bannerstyle would look better centered on top of the town/city because of its shape... sorry
    and I feel the color of the banners are a little to bright in comparison to the rest of the map and the rest of the texts...
    regs tilt
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    Guild Expert Ramah's Avatar
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    Very nice looking map, Dain. The little scrolls under the labels look great.

    I noticed a small problem: If you take a point between "Kazak-Dur" and "The Vale of Tears" then head due west you'll see there is a hill brush showing through a mountain. Small point but you might like to fix it.

    If I had one criticism with the map it would be that some of your elements don't gel together seamlessly. The mountains are very dark and quite sharp, the hills are a much more muted, browner shade and are more blurred, the trees have a sharp, almost jagged edge to them. None of them look bad in themselves but they don't look like they belong next to each other on the same map.
    I think the hills look they match the colour/texture of the map the best. Although I also like how the sharpness of the trees make them stand out in an almost (and I hesitate to use this word as it is obviously completely against they style you are shooting for) 'cartoonish' way. But the trees make the hills look too blurred. And the hills make the trees look too sharp. Personally I would pick one of these two elements and try to get the others to fit in more with the style. I think you need to try blurring slightly and playing with blend modes/opacity on the mountains.

    Sorry if that sounds too critical. I really like the map but I think you could make it even better with a few changes.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


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    Guild Adept Facebook Connected Dain's Avatar
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    Quote Originally Posted by Ramah View Post
    I noticed a small problem: If you take a point between "Kazak-Dur" and "The Vale of Tears" then head due west you'll see there is a hill brush showing through a mountain. Small point but you might like to fix it.
    What an eagle eye!
    found it, fixed it

    Quote Originally Posted by Ramah View Post
    If I had one criticism with the map it would be that some of your elements don't gel together seamlessly. The mountains are very dark and quite sharp, the hills are a much more muted, browner shade and are more blurred, the trees have a sharp, almost jagged edge to them. None of them look bad in themselves but they don't look like they belong next to each other on the same map.
    I think the hills look they match the colour/texture of the map the best. Although I also like how the sharpness of the trees make them stand out in an almost (and I hesitate to use this word as it is obviously completely against they style you are shooting for) 'cartoonish' way. But the trees make the hills look too blurred. And the hills make the trees look too sharp. Personally I would pick one of these two elements and try to get the others to fit in more with the style. I think you need to try blurring slightly and playing with blend modes/opacity on the mountains.
    Sorry if that sounds too critical. I really like the map but I think you could make it even better with a few changes.
    Look, I was actually hoping that you would add a comment, so no offence at all. I came up with this map because of yours and any comment you may have means you got across these points way before me with your own maps. It is in fact very nice that you share your thinking.
    I already lowered the transparency of the mountains a bit but now that you pinpoint the thing, I'll do something about it again, and for the forest as well. I tried (meaning didn't succeed so far) to also change the color balance of the hills/ forest because that didn't match the blueish tendency ot he mountains. I'll work on that.
    Thanks again


    Quote Originally Posted by tilt View Post
    very nice little banners you got there
    two minor things - I feel the bannerstyle would look better centered on top of the town/city because of its shape... sorry
    and I feel the color of the banners are a little to bright in comparison to the rest of the map and the rest of the texts...
    Now that you show me the point, it is actually a bit to crisp and bright. I'll do something about them
    Thanks for that

    It's amazing how blind we can become after hours of work on a same map!
    Thanks anyway

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