Great crits and comments guys, thanks. Most of it is on my to do list, but my problem is time this month.
To DO:
Add realism to fields
Shadows for the bridges
Get rid of the paved anomalies at the river ends (which were not deliberate)
Imptoved Roof Textures
Finish roofing the city
Break up the cobblestones some more
Labels
Additional single features
I'm going to get as much done as possible within the time allowed, but might have to carry on after the competition is finished.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Joe
I would love nothing more than to have this map used for that purpose. As long as you promise to post a screenshot or two. My concern is that I have kept enough res in the bank. I'm using Gimp at 2144x2144 for the original but only 72dpi. I hope thats enough.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
Understood. I did not see a scale yet, but I expect it's probably to small as is to really be a "perfect" VTT map. RPMiller, Dorpond, or Torstan would be able to share more, but I think the suggestion is 5 foot =50 px at a minimum, with 100, 150 or even 200 px per 5 foot being the best.
In any event, the map is a great piece of art no matter how you look at it and even if it can't be used very well for VTT, it makes a great player handout of a generic city. hmmm you might just have to get my vote for this months challenge again. argh!!!! there are SOOOO many awesome maps. It will be really hard to choose my pick for this month...
Joe
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Yes, it's a bit low res for use in maptool as an encounter map - but actually not as bad as all that.
Here's a quick screenshot using this in maptool Any closer in and it gets a bit pixelated, but at this distance it works pretty well and would llow for some nice large scale battles. If a specific area was of interest for a battle, that area could be done in high res and imported in to patch that area - a bit like in Google Maps.
TorqTest.png
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
And the prize goes to Joe for his perception!
Yep, a big ugly ogre.
I managed to get a bit done today so here's the latest.
Torq
### Latest WIP ###
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
This is seriously epic in scale and execution. Congrats on a fantastic entry, Torq - it's beautiful.
OH YEA... Now there are actually bridges... I echo ravells... My only disappointment is that it's not large enough to use as a battle map without pixelization... heh... but that would be one HUGH freaking map...
Joe
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.