Maybe save a section at full res, it's hard to really make any comments to your question about being blurry with low res
I apologize for the low quality, the full res is too large.
I'm conflicted about the jungles, they look too blurry to me, and it's hard to see some of the rivers (The rivers are on a layer above the forests)
yaagnewlowres.jpg
Maybe save a section at full res, it's hard to really make any comments to your question about being blurry with low res
It's not too much of a difference. Take a look
yaag World chopped.jpg
/drool mountains! Great work on those...by some comments, seems you're always spot on with them.
I like the forest blurriness...gives a sense of not knowing exactly where their boundaries are. The problem though, is that it goes directly against the sharpness of your mountain ranges and coastline...
The mountains are spectacular.
I can't agree with the blurriness, though. It gives me headaches just looking at it too long. The whole map could use more sharpness/focus in my opinion (that includes the mountains).
I'm trapped in Darkness,
Still I reach out for the Stars
@TK. Thank you! I spent a lot of time on the mountains as for the coastline, I completely forgot that I haven't redone it to fit in more, I really should get around to doing that.
@Eilathen Thank you again, and the blurriness for the forests is a problem I have, it's because of the brush I used, when scaled down so much it becomes very blurry. The pine forests look very good comparatively, but not the deciduous and definitely not the jungle. I need to find something better
Edit: Oddly enough, if I apply a sharpen filter to everything, it actually does look better. Imagine that
Last edited by eViLe_eAgLe; 12-31-2015 at 02:21 PM.
I know it has been a very long time since I last posted on this, in fact I think almost a year after my last post - but I've returned working on it finally and have reworked the mountains and the sort of 'style' i'm using as I was not pleased with the last iteration.
The comparisons are as follows:
Old
e535abfe85d35303f623fe591fb8df33.png
5861b62450199710c2f67044a9143a10.png
New
9a2b3243dcf0768ebbff5b98938fea0f.png
e9124b7bba828b9b7bd76f673b1fcaa0.png
(I have not yet finished detailing all of the mountains yet, so please forgive the discrepancy)
And then the heavy WIP shading / colouring i'm doing for the mountains, the colors themselves are very much wip as well.
dcba2834ad1576521535096330655ebc.png
And a little color edit for fun.
119c9d572a98351bf31c8551a1238c0c.png
My problem thus far is that while I very much do like the style of the mountains and the way they look, they would clash with a normally coloured map and to make the style feel cohesive I would have to apply a darker and slightly redish tone to most things, or something similar.
Advice would be very much appreciated.
Well, I actually prefer the old mountains, if only for their more "ridgy-er" feel. The new ones add a lot more detail, though. Also, it's gonna be an awful lot of work.
I tried similar styles for one of my maps and ended up using a mx of both. The ridges in the middle and a few single peaks and hills around them. Worked quite well. Although I guess you wouldn't want to change it yet again.
Looking forward to seeing how this'll turn out!
After a bit of hiatus I have finally gotten rid of enough school work and actual work to work on it, and have just finished all of the mountains.
Next, I need to fix up the land, find out how I'm going to paint and shade these, and work on the guild city map
yaag World Second Style.jpg