Thanks, Jaedaph!
Thanks, Jaedaph!
Don
My gallery is here
__________________________________________________ _______
"Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]
Excellent, Jaedaph (really like the first one). Thanks. (Thread merged with seamless fills / Texture thread).
Ravs
That first texture site referenced (David Gurrea) is one of my all-time favorites. Fantastic stuff in there! Especially useful for any 3d perspective in indoor mapping (lots of walls, etc.).
Here is a seamless 'voronoi fill' created by RobA which mimics the style of the old 2e AD&D Ruins of Undermountain boxed set maps. You can see it used in this thread
Here's the building pattern I made and used (all welcome to steal if it floats your boat!)...
:Edit: These useful plan views of trees taken from This Thread.
Definitely, I have had a few friends and the odd family member do a hot air balloon flight. I tell them with fervent pleading to take some photos straight down. They take off from a field and pass over the odd tree maybe but you quickly gain enough height that the photos merge to a green cloth. Also the shots must be vertical straight down. You cant fix up angled pics. Ill post what I have, some are workable but less so that you might initially think. These are my best I have and I dont think they are good enough as they lack detail. I reckon the RC plane or the kite would be best with the right kind of altitude.
Edit: The last one is a bit surreal. If nothing else it gives great reference material for anyone wanting to draw trees from above ! These were taken April 2007 and whilst very grateful to the family member for trying with these I cant make a single tree icon out of them. As a texture it might work. Might have to push number two through the seamless tex creator script over in the tut section.
Edit 2: Added seamless tile of image 2
Last edited by ravells; 02-08-2008 at 06:12 AM.
I don't know how I missed this thread for so long! Anyway, here's a few textures that are (almost!) seamless. It was my first show at it which explains the slight edges on the shadows. Anyway, here they are:
... and a water texture:
![]()
Those trees are AWESOME@!@!@!@!@@!
The tree images were taken from rpgmapshare and then used to build up the tilable texture. I can't take credit for the tree images themselves.
Here is a seamless tiling grass fill texture. To use it, put it on a layer on top of a flat fill with the colour of your choice and then set the grass layer blend mode to hard light. You will (depending on your underlayer colour) get something that looks like the second image.