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Thread: June 2013 Entry: Ruins of Dragon Port

  1. #21

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    Finally got to the "Ruins" part of The Ruins of Dragon Port.

    ### Latest WIP ###

    Ruins.jpg

  2. #22

    Default

    The finish line is finally in sight. Now just have to figure out how I want to adorn this map, and whether or not I to include some flavor text describing the city and/or the ruins and its history.

    ### Latest WIP ###

    Ruins of Dragonport WIP 5.jpg

  3. #23
    Administrator Facebook Connected Diamond's Avatar
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    Looking really great man. What about a border with some gold tones in it, to complement/offset all the green?

  4. #24

    Map

    Well I think I'm calling this one done.

    ### Latest WIP ###
    Attached Images Attached Images

  5. #25

  6. #26
    Guild Apprentice
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    Jun 2013
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    Very nice, do like the water spray around the islands. How about a track, half covered by nature going to the ruins. Also maybe different colours looking path showing the more used routes.

    Great work :-)

  7. #27

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    Quote Originally Posted by Sapiento View Post
    A very fine map!
    Thank you kindly Sapiento!

    Quote Originally Posted by Londonsmee View Post
    Very nice, do like the water spray around the islands. How about a track, half covered by nature going to the ruins. Also maybe different colours looking path showing the more used routes.

    Great work :-)
    Ah! I knew I forgot something. That, Londonsmee, is exactly what I had in mind. I'll have another minor update tomorrow sometime.

    Cheers,
    -Arsheesh

  8. #28

    Post

    Some minor tweaks thanks to Londonsmee's astute observations. I "think" this one is done.

    ### Winner ###
    Attached Images Attached Images
    Last edited by ChickPea; 08-26-2018 at 09:17 AM. Reason: Added Winner tag

  9. #29
    Community Leader Bogie's Avatar
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    Looks great! I like that your buildings actually look like buildings.

  10. #30

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    Thanks Bogie, as others have pointed out, they still need a bit of work, and I'll keep playing around with buildings in the future, but I did really attempt to make them realistic via the use of textures and by adding window ledges (just noticed that I forgot chimneys though, I'll have to remember that for the next town map).

    Cheers,
    -Arsheesh

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