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Thread: Bonded Jaw (TTRPG project)

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  1. #1
    Guild Expert Facebook Connected XCali's Avatar
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    Okay, I tweaked a bit. Does the labels work better now?

    ### Latest WIP ###
    Twin_Arches_v33b.jpeg

    Fountains_of_Tsamay.jpeg
    Last edited by XCali; 02-04-2021 at 07:53 AM.

    ~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~

    My web novels
    Instagram handle: instagram.com/omrihope
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    ~The heavens declare the glory of God;
    the skies proclaim the work of His hands.
    Day after day they pour forth speech;
    night after night they reveal knowledge.
    ~ Psalm 19

  2. #2

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    Hi, I would suggest to fix the direccions of the labels. For example, some of yours white labels are curved and others are plains, maybe you have to choose one. That will help the reading, I think.

  3. #3
    Guild Journeyer TimetoDraw's Avatar
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    Great looking map! It has a saturated, vibrant feel to it.

    I don't think the labels are as big an issue as you think. Looking at it with fresh eyes it looks great, especially after your tweaks.

    I agree with Simkin, if you keep the labels more uniform and perhaps with only two directions mostly straight flat and curved diagonal.

    All different directions can make things look more fussy.

    (Another idea is to keep the label text all white, and use a soft round brush to colour the base terrain behind it. I think what you have currently also works though)
    Last edited by TimetoDraw; 02-03-2021 at 04:55 PM.

  4. #4
    Guild Expert Facebook Connected XCali's Avatar
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    Quote Originally Posted by Simkin View Post
    Hi, I would suggest to fix the directions of the labels. For example, some of your white labels are curved and others are plains, maybe you have to choose one. That will help the reading, I think.
    Yeah, I'll think about changing some of the lighter ones. It is a bit of a hard decision, but I'll see.

    Quote Originally Posted by TimetoDraw View Post
    Great looking map! It has a saturated, vibrant feel to it.

    I don't think the labels are as big an issue as you think. Looking at it with fresh eyes it looks great, especially after your tweaks.

    I agree with Simkin, if you keep the labels more uniform and perhaps with only two directions mostly straight flat and curved diagonal.

    All different directions can make things look more fussy.

    (Another idea is to keep the label text all white, and use a soft round brush to colour the base terrain behind it. I think what you have currently also works though)
    Thanx a bunch

    Yeah, I hear you. Though, for one it took a quite the marathon to curve those Labels, so I have to weigh the time it will take to change them. But it is maybe something I can consider on a next map. So tx.

    ~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~

    My web novels
    Instagram handle: instagram.com/omrihope
    -------------------------------------------------------------------------------------------------------
    ~The heavens declare the glory of God;
    the skies proclaim the work of His hands.
    Day after day they pour forth speech;
    night after night they reveal knowledge.
    ~ Psalm 19

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