Page 3 of 7 FirstFirst 1234567 LastLast
Results 21 to 30 of 65

Thread: A dark and dusty corridor beckons you..... [J.Ed dungeon 01]

  1. #21
    Guild Expert Guild Supporter Greg's Avatar
    Join Date
    Jan 2016
    Location
    South West England
    Posts
    1,478

    Default

    Don't know about dusty, but it's certainly dark!

    What an awesome way to begin! Lovely, no that's not the right word... Devillishly dingy work, John!

  2. #22
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    Last night I went to bed and this Guildcave hadn't even started. Now I wake up and you've already finished your first!

    It looks great John!

  3. #23
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,288
    Blog Entries
    8

    Default

    Lovely ! or maybe, yikes no way.

    All in one thread is no problem but would be for the scraper but not an issue for me linking up the zoomy map to them.

  4. #24

    Default

    Out of curiosity, during the 15 minutes ( ) it took you to make this map, were you thinking at all about what sort of baddies or other things one might encounter here, or were you just focused on the terrain and such? Just curious about what goes through peoples' heads when they create...


    -IG

  5. #25
    Professional Artist ThomasR's Avatar
    Join Date
    Nov 2015
    Location
    Angers, France
    Posts
    4,202

    Default

    The speed with which you completed this beautiful map is very intimidating ...

  6. #26
    Guild Expert Straf's Avatar
    Join Date
    Oct 2016
    Location
    Beautiful rural Norfolk, UK
    Posts
    1,915

    Default

    It's like "here's one I prepared earlier" in the cookery programmes

  7. #27

    Default

    Quote Originally Posted by industrygothica View Post
    Very nice! It is dark and dire indeed..
    Hehe, my next one isn't so dark.
    Quote Originally Posted by Azelor View Post
    That's a pretty cool ambience.
    Thanks Azelor
    Quote Originally Posted by Bogie View Post
    NOPE! Just NO! I'm not going in there... It smells like tentacles and burgers,,, and not in a good way.

    Wicked creepy map John!! Nice!
    Burger tentacles... ? Or tentacle burgers... ?
    Hmmm, probably equally smelly.
    Quote Originally Posted by arsheesh View Post
    Great detail and lighting effects John! Can't wait to see more.

    Cheers,
    -Arsheesh
    Thanks. Next one is less dark.
    Quote Originally Posted by Mouse View Post
    Totally excellent, John

    I think this would make an brilliant centrepiece!
    We are gonna have a lot of cool dungeons, I suspect.

  8. #28

    Default

    Quote Originally Posted by Greg View Post
    Don't know about dusty, but it's certainly dark!

    What an awesome way to begin! Lovely, no that's not the right word... Devillishly dingy work, John! :
    It's dark. No question.
    It was fun playing with light in a dark cave.
    Quote Originally Posted by DanielHasenbos View Post
    Last night I went to bed and this Guildcave hadn't even started. Now I wake up and you've already finished your first!

    It looks great John!
    Hehe, I get stuff done.
    Quote Originally Posted by Redrobes View Post
    Lovely ! or maybe, yikes no way.

    All in one thread is no problem but would be for the scraper but not an issue for me linking up the zoomy map to them.
    Well, i think I am just gonna do several in this thread.
    Maybe this will be my cavern thread. Then I'll do another for structured dungeons.
    Maybe a thrid one for domination dungeons... i mean... torture dungeons..
    Quote Originally Posted by industrygothica View Post
    Out of curiosity, during the 15 minutes ( ) it took you to make this map, were you thinking at all about what sort of baddies or other things one might encounter here, or were you just focused on the terrain and such? Just curious about what goes through peoples' heads when they create...


    -IG
    It depends. This one just sort of started as terrain.
    But for my own stuff, I would think story first and then terrain.
    Thus creature then location. But, if i want to do a type of terrain, then terrain first, then work out creatures that woudl fit.
    Quote Originally Posted by ThomasR View Post
    The speed with which you completed this beautiful map is very intimidating ...
    I Can go pretty fast sometimes.
    Quote Originally Posted by Straf View Post
    It's like "here's one I prepared earlier" in the cookery programmes
    Todays map is like that.
    I meant to make a sketch to show first, but got off track and then it was done.

  9. #29

    Default

    Here's a not so dark and dire bit of cavern.
    I am in the process of making some corridors for use with these.
    I will do some rooms and halls and such.
    wanted to do a bit of water here and also develop a style to use for more of thsee.
    Something that could be rendered relatively quickly.
    This one works well for that.
    Dark and not-so-dire dungeon 02
    ### Latest WIP ###
    Not so dark and dire dungeon 02 by jstevenson.jpg


    Edit - I might make a version of this with no water.

    In case you need more room for a fight... or a Toad Lorde's giant throne
    Not so dark and dire dungeon 02.1 by jstevenson.jpg
    Last edited by J.Edward; 11-18-2017 at 02:36 PM.

  10. #30
    Guild Master Chashio's Avatar
    Join Date
    Jan 2011
    Location
    Maine, USA
    Posts
    2,338

    Default

    Haha, you are speedy. I like both of them. That certainly brightened up with the second one. I went in the opposite direction with mine... things are getting darker.
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

Page 3 of 7 FirstFirst 1234567 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •