This is looking really good; the only suggestion I'd make is to make your hedge-gate (currently bright green) wood or metal. The bright green is a little jarring.
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This is looking really good; the only suggestion I'd make is to make your hedge-gate (currently bright green) wood or metal. The bright green is a little jarring.
Gidde's just zis girl, you know?
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As of right now, I've decided to try to find an old image with just the black and white maze and start completely over. I don't think it will be too terribly hard, but I'm cringing to think about it. I'll be able to copy and paste some of the stuff, though. But, the gap between the north-south walls being about 30% smaller than the gap between the east-west walls is really causing problems. Plus, the hex grid is that far off, and that really bugs me.
I'll also use this opportunity to increase the resolution from 1024x768 to 2000x2000 and 72 dpi to 300 dpi.
If I can't find an old enough image... I don't know. I really don't want to trash this project, but I'm just very unhappy with this issue.
It will be an arch supported by columns similar to the ones in the latest image, as will the blue and red doors.
Started over...
2000x2000x300dpi. Changed the layout a bit.
Last edited by Sharpe; 07-03-2010 at 06:18 PM.
good luck with beginning again.. . at least you know the drill ... and sometimes you just know that its the right thing to do
by the way, the 300 dpi setting is only "working" in relation to printing, as long as its on screen it will always be the screens resolution that decides how big the map is (ie 2000 x2000 pixels). In theory you could say that the 300 dpi is irellevant as even if you choose to make the map at 1 dpi the map would still be 2000 x 2000 pixels. But its good for checking how big the map would be if printed and for importing to other programs in its "right" size
regs tilt
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On the bright side, doing things over will help you remember and even find better ways to do them. At least that's been the case for me. Also, you said something about moving hedges up a layer or something along those lines and I just wanted to make sure you do know how to play with the layers options and do things like: Overlay, multiply, Hard Light, etc? The more I use Gimp the more I'm getting into layers. It's my way to keep crap from getting all bungled up. I then save a .png file whenever I want a copy for uploading etc.
You probably knew this but I know you are still learning the Gimp so I figured just in case.
Anyway, based on how the last one was going I look forward to seeing you get this one completed.
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I don't think anyone has mapped a proper maze at the guild before. I really like the contrast between the stone and the grass. Lovely work.
yep.. layers are an integral part of photoshop too - eventhough I do remember when I started with photoshop there was only 1 layer - yep, one saved A LOT!
Now, I somehow always end up with 100+ layers
regs tilt
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