I'm with Jax, I think it looks really good. That silvery light gives a really nice spooky effect!
It looks great to me. Pretty spooky in fact if you imagine wandering in there alone under the light of the moon, which is how it looks to me.
“When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden
* Rivengard * My Finished Maps * My Challenge Maps * My deviantArt
I'm with Jax, I think it looks really good. That silvery light gives a really nice spooky effect!
Resolved the issue with the client...we're leaving the roof on the gatehouse. I've fixed some wall issues, shadowing, etc. It's mostly done except for the statue...which is still a stand-in.
Yeah, the campsite encounter could come in handy in a lot of games I expect.
M
Yeah, I've already found a use for it in my games![]()
Just about there, I think. Client wanted less "wasteland" and more green, and for the burnt area in the SE to show up more. Also, added a flagpole and flag. It's black, whaddyagonnado?
M
I thought these were for a set of encounters in a wasteland or something. Or is there supposed to be a bit of change of scenery in the module? I'm actually curious to see what the completed adventure will look like.
Indeed. The whole world is a wasteland to my knowledge...but the client wanted more grass here so he got more grass! I have actually just seen a rough PDF and it looks pretty sharp. Nice artwork. Hopefully nice maps too!
M
Hi, I don't know if this is out of place to request, but do you have this without any grids? It's easier to use the map without grids in d20Pro. Thanks!
~Arf
Hi Arf,
I do but can't share it as this was a paid commission for a publisher. Sorry about that...I'd happily send it if it was entirely up to me.
M