Hound...quick question: How do we deal with maps which have multiple levels, like the levels of a building? Should we map each level separately?
Hound...quick question: How do we deal with maps which have multiple levels, like the levels of a building? Should we map each level separately?
Technically that might be two entries. I dont see the competition parameters as allowing for a single entry containing multiple maps. Then again nobody said you could only enter one map.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
I've been having a hard time coming up with something for this month's challenge. It seems too wide open to me. The real challenge will be largely technical. So I decided to give myself an additional rule:
- Create more than one versions of the same map - each version in a different genre (fantasy, modern, western, sci-fi, etc.).
I don't know what I'm going to do yet, and I know I'm setting myself up for working outside my comfort zone, but that's the whole point, right? And, maybe RPGTonight will get a couple extra maps, which is also the point.
-RLucci
Our program does not handle multiple layers (except for the ones that we add for fog of war overlays). Some others may. The way that I have handled that in the past is to make each floor a separate section within a larger image. That way different PCs can be on different floors at the same time.
I don't know what the rules are here for submitting more than one map (don't recall seeing anything about that), or whether two floors in the same image or two floors on two layers would count as two maps. The admins here will have to call that one.
We've allowed multiple file entries in the past but they counted as only one entry...So when it comes time to vote, the multiple entries will be considered as one entry for voting purposes.
And The Hound has sent me the prize list, which I'm pleased to go make into a sticky post now!
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The trick is going to be to either highly compress the image or use colors/patterns that compress well. I really don't think its going to be that difficult to keep your map within parameters.
Arcana - is there a way of finding out which colours / patterns compress well?