Page 3 of 3 FirstFirst 123
Results 21 to 23 of 23

Thread: Introduction Post and a few maps

  1. #21
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by RobA View Post
    The problem is that realistic satellite images at that scale don't have discernible mountains. In google earth or maps at that scale mountains look kile stretched out snowflakes, and not like mountains.

    This begs the point of the map - is it there for information or to be realistic...

    -Rob A>
    I agree. For all the playing I have been doing with this style, I have tended to split the difference with being equal parts realistic, artistic, and informative. The more you slant one way or the other, in most cases the other points "suffer", which is why I have spent SOOO much time (perhaps to much???) trying to come up with a mountain technique I like, even if it's not 100% realistic. The way I see it is that a map is meant to be informational first. Then the realistic and artistic components come into play in equal measure depending on the style of map you are going for.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  2. #22
    Guild Artisan Facebook Connected
    Join Date
    May 2008
    Location
    Atlanta, Georgia, United States
    Posts
    928

    Post

    Quote Originally Posted by jfrazierjr View Post
    I agree. For all the playing I have been doing with this style, I have tended to split the difference with being equal parts realistic, artistic, and informative. The more you slant one way or the other, in most cases the other points "suffer", which is why I have spent SOOO much time (perhaps to much???) trying to come up with a mountain technique I like, even if it's not 100% realistic. The way I see it is that a map is meant to be informational first. Then the realistic and artistic components come into play in equal measure depending on the style of map you are going for.

    Joe
    Ditto.

    I think it's possible to get noticeably larger peaks without their looking like, as you say, Finis, looking like they're reaching into low orbit... Admittedly, though, I haven't perfected it, yet.

  3. #23
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    I'm with JFJ on the representational realism. I like the big mountains since they look like mountains.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •